Difference between revisions of "User:0841388"

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So, the beaker has been created by this craftsman and commissioned by a wealthy person, such as royalty or other high ranking people.
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So, the beaker has been created by a craftsman and commissioned by a wealthy person, such as royalty or other high ranking people.
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The craftsman would never make an object like this for himself because of multiple reasons:
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1. The materials that have been used, like gold and pearls, are way to expansive. He needs someone who provides him with that amount of money.
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2. He has no use for it! These kind of objects do have certain purposes, but non of them is a practical one even though it looks like a cup.
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3.

Revision as of 16:33, 24 September 2015



REMY KONINGS
SPATIAL DESIGN
REMYKONINGS@ICLOUD.COM
06 57 57 29 43






VISITING THE BOYMANS MUSEUM ON SEPTEMBER 6TH 2015






INNITIAL BRAINSTORM SESSION
1. Scanning an art piece by describing it with words.
2. Mesurements of colors which will be converted to different heights.
3. Scanning an object with multiple people at the same time. Working together in order to gain more information at the same time (eg. making use of reflective or colorful greenscreen coats)
4. Making a picture every minute and show these in a seethrough drawer. You own movement will create the 3D effect and the water creates a dreaming holographic effect.





STEALING FROM THE MUSEUM
After we decided what to do, we had to figure out how to actually do it.
How are we able to get the information. How do we receive the input.
I used Rhino in combination with Grasshopper, firefly and other plugins to make all the connections.

1. We connected our Kinect camera to our grasshopper script. The script was made in a way so we could trace a persons right hand.
we recorded his/her right hand every half half a second and recorded this visually. Eventually we were able to drawing in 3D in open air.
2. The other input method we made use of was eye tracking. We recorded our own iris while we were tracing the object with our eye.
Eventually with the use of Adobe after effect we traced a specific spot in the eye ball from the recorded video.
3. The 3rd method of input we used was an audio description. We used the voice recognition feature of our iPhone to record the voice to text.
We connected the phone wireless to our grasshopper script so we could match all the words in real time to a database of words which were related to certain colors.
eg. when somebody would say the word "red" during his description, that word would get picked out because that is matched agains the database.

In the end we visualized all this information in a very static way using layers of transparent sheets.
The conclusion was that when somebody would watch through the layers of the object, he could see through the eyes of the person that looked at the art pierced in the museum.























FANTASTIC FORGERIES
The object I choose to forge is called the Nautilus Beaker.
This beaker has been created by a craftsmanship around 1590. It is a beautiful piece to show.
Although the Beaker is crafted with great precision and care, it also full of deceit.


So, the beaker has been created by a craftsman and commissioned by a wealthy person, such as royalty or other high ranking people. The craftsman would never make an object like this for himself because of multiple reasons:
1. The materials that have been used, like gold and pearls, are way to expansive. He needs someone who provides him with that amount of money.
2. He has no use for it! These kind of objects do have certain purposes, but non of them is a practical one even though it looks like a cup.
3.