Introduction

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Digital museum heist from the Boijmans.

Tuesday 2nd September

As a group we decided we wanted to create a 3D object. After looking at the Boijmans collection we chose a rubber vase and we wanted to scan this with the 123 catch app. This did not work with our object because of the reflection, transparent surfaces and blurry photo's. Most objects were not easy to reach because there were behind glass so we chose a other method and an other object. We chose the picknick set of Jean Pierre Vitrac (1977). We wanted to keep the function and the idea of the set but in a different implementation. We wanted to put together our picknick set with different plates and cutlery we found in shops or at home then make pictures of it and make a good 3D scan with the 123 catch app. After a discussion with the teachers we realized, that we first need to have the data. I order to share it on the wiki page. That for we had to change our idea. We came up with the idea to trace over the photos with illustrator and then transform it into a 3D model in tinker cad.

Wednesday 3rd September

We decided to make different versions for the exhibition on thursday. One 3D print model, with the same color and form but in a smaller version because with the printer the exact dimensions were not possible at the WDKA. Secondly we make our own picknick set molt with multifunction cutlery (3 in 1) and a square plate. We wanted to make a more minimalistic form but keep the original snap off idea of the pick nick set of Vitrac. We chose to use the vacuum forming technique. That we are doing tomorrow (Thursday) at the Stadsfablab in Utrecht. We want to make a couple of this object in different colors. That could work in mass production.

Personal Reflection

It was interesting to see how every group approached their project and with what techniques they worked. I did the digital and 3D-printing part of our project. Seeing what you model come together in a 3D-printer is a delightfull sight, so im going to work more with that technique. The only downside is that I found myself modeling for 6 hours. In our AV department we spend a lot of time behind computers, so that isn't new, but I want to leave my laptop alone for the biggest part of this minor. So in the Fantastic Forgeries project I will try a different approach to getting a 3D model.