Difference between revisions of "Stealing From The Museum/specularhighfive"

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[[File:catch.jpg|500px]] '''Catching the frog'''
 
[[File:catch.jpg|500px]] '''Catching the frog'''
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[[Media:https://vimeo.com/139314946]]
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'''Render passes'''
  
 
==Presentation==
 
==Presentation==

Revision as of 09:06, 15 September 2015

Specular High Five

Suze

Lucas

Michelle



Goal

Our goal is to anatomize an art piece which we are stealing from the Boijmans Museum.

We take an artpiece and disassemble all essential visual data like the colours, shadows, contour and specular highlight.

Therefore we need different tools to measure these different data.

Set up.png Set Up


Object.png Art Object


Refelectie.png Reflection


Shadow.png Shadow


Specular.png Specular Highlight


Texture.png Texture


Panoramatest.jpg Panoramatest for specular/reflection of the art object


http://www.123dapp.com/catch/Agenda/4391090 Test with 123D catch


Frog.png The artwork we have chosen: Frog Table by Hella Jongerius

Tools

Measuring tools to capture the data we need:

  • 123Dcatch - to capture an overall 3D view
  • photocamera - to capture colour, shadow, specular highlight


123catch.jpg 123D catch program

Catch.jpg Catching the frog



Media:https://vimeo.com/139314946

Render passes

Presentation

After we've collected all data in their original shapes we would like to make them tangible again by lasercutting the shapes in materials that match the data.

These 2dimensional shapes will be presented in a sort of 'mobile' to make it 3dimensional again, like the artpiece from Boijmans in an abstract way, but when you look from the side you still see all the different data layers the artpiece consist out of.


Kidnap.jpg