Unraveling the infra-ordinary

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UNRAVELLING THE INFRA-ORDINARY

INTRODUCTION

DESCRIPTION

Design/make/craft one or more objects, spaces (or both) that address changes in physical and/or social behaviour in public and private space due to digital devices. The final design must be based on findings from your initial research and should relate to a clearly articulated perspective. Examples of possible perspectives are: critical, speculative, practical, visionary or other.

KEYWORDS AND FACTS

  • WI-FI
  • Overflowing Informations
  • Exhibition Through Phone
  • Out Of Battery can change you Plans
  • Biohacking

OBSERVATION

LIBRARY

LIBE5.jpg LIB4.jpeg LIB3.jpeg LIB2.jpg Library.JPG

MARKTHAL

GirlsDontCry.JPG LarsGeek.JPG Spy.JPG SPY2.JPG Markthal Phone Use 20150917 0001.jpg Markthal Phone Use 20150917 0002.jpg Markthal Phone Use 20150917 0003.jpg Markthal Phone Use 20150917 0004.jpg Markthal Phone Use 20150917 0005.jpg Markthal Phone Use 20150917 0006.jpg Markthal Phone Use 20150917 0007.jpg

FINDINGS

At the Markthal we noticed that:

  • about half of the people there eventually would take out their phone or camera to take a picture
  • people walk with their camera app open, looking for photo-opportunities
  • people don't take time to look at anything, only through their camera even when they're with other people
  • people don't notice other people around them when on their phone
  • which causes them to move very slowly and bump into other people
  • people follow each other to take the same photo's
  • people take photos of everything, even boring/normal things
  • once the picture is taken, the moment is gone

Conclusion:

  • even when people are physically present in an area with interactive beings and social elements, they're not completely mentally focused on their surroundings (even though they're there as visitors).
  • they're more focused on their reality through their screen and on what they can share online.
  • they're alway busy with their online profile and not so much with their physical self.
  • people don't live in the moment or take time to actually look at where they are


At the library we noticed that:

  • almost all people have either a phone or laptop at their side at all time
  • most people do not have books with them
  • people are still busy with snapchat, instagram, facebook, etc.

Conclusions:

  • people go to the library to have a quiet space to focus on their work, but cannot be detached from their digital devices.
  • even when they're looking for a place to be alone, they still need to be a part of happening.

PERSONNAL EXPERIENCES

INTENTIONS

We want to make a critical piece about the