User:Evaschoren

From DigitalCraft_Wiki
Jump to navigation Jump to search

Statement:

“You can not lay down your memory”

Your memory is something very personal. You can choose wether to share them, or to keep them to yourself. You can spread them by showing others, and keep them private by leaving them in your head, where no one has access to it.

These days our mobile devices become more and more important to us. They became part of our lives, and by that, part of our memories. An important feature of these mobile devices is that they can hold tons of memories for you. Some you might even have forgotten.

The most common way to store these memories on your phone will be though pictures. You make them every time you see something nice, something important, something shocking, and so on. They are being stored at your camera roll, for days, other months and others for years. A lot of these pictures don’t appear anywhere else but in this camera roll. They are being stored there for several years, and yet, you still don’t print them out, share them on social media or even throw them away.

This is a fascinating aspect of our connection to memories and our phones. They become a certain storage for our memories. We store our memories in the form of pictures, and take a look at them once a few weeks. We determine ourselves wether to make them public, or keep them private.


Assignment


Past Dresser by Zoe van Peperstraten

Past dresser.jpg


My classmate chose to focus on the artwork You can not lay down your memory made by the artist Tejo Remy. The artwork shows different layers tied together. It is a symbol of memories. For this assignment I had to make a contrafactual past. I made a dresser with different layers and keys. My dresser resembles the memory of a young child. There are not a lot of memory's yet. So there are not a lot of layers. Every layer is a memory, so the more memories there are, the more layers there will be. So I think the original artwork resembles the memories of an adult. It is falling apart and hold together with a rope, because there are more memories. In my prototype I put some keys with it. Every key opens a memory, in the memory there is a sound or smell. Because this is a prototype there is no actual sound or smell.