User:Jerryestie

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Jerry Estié

0902472

0902472@hr.nl

Practice Q7: Making is Connecting

For my second year project please look at Making is Connecting 2016

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Practice Q9 & Q10: Craft & Radiation

For my third year project please look at Craft and Radiation 2017

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MINOR: Huuuuuuman?

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Week 1: Kick-Off

Beginning

My group with Jochem and Naomi had the body parts of index finger, pink and the eye(s). We started out with topics that we found fitting before coming up with a more concrete subject. Things like Identity and security came up often and also folklore and myths involving hands and eyes. For instance: How in Japan would cut off their pinks as a way of apology, or how ISIS followers point up their index finger to the sky.

Initial Ideas

There were a few quick concepts we came up with before ending up with our hand-eye dis coordination box.

Pointing fingers

Wewantu.jpg

When a finger points at you it creates this immediate connection. It can be a bit uncomfortable and we wanted to play with this feeling. One of the ideas was to walk into a room where fingers would follow you (through the use of a Kinect) and point at you. Another was a closed-off space where you would have to point into the camera before entering and then being confronted by the previous visitor pointing at you. There was a variation where it would connect the people pointing.

Sketchjer1.jpg Sketchjer2.jpg

Games

There were several variations where we played with the idea of a 2-screen/2-user installation. This set-up would have two players use the installation against each other in several ways. The 'controller' would force the player to use only the pink and index in a rapid order to force a sort of carpal tunnel syndrome. The player who would use the controller the fastest would induce a flashing/annoying eye-strain creating image to the other player. Another variation to this was the cheat screen. The cheat screen would give one player, unbeknownst to the other player, a sort of cheat screen that could make things worse or better for both the player and its competition.

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Hand-Eye Discoordination

With some time pressure from Tim we ended on a final concept of putting the coordination between eyes and hand on trial. The question basically became "what would happen if you can't see what your hand is doing anymore."