Difference between revisions of "User:Lotte.W/pagename"

From DigitalCraft_Wiki
Jump to navigation Jump to search
Line 32: Line 32:
  
 
Jon Stam
 
Jon Stam
Commonplace Studio
+
- Commonplace Studio -
 
Copy – But not mass produced things but more artistic pieces.
 
Copy – But not mass produced things but more artistic pieces.
 
- They first hack it and then remoddle it in a more relevant way – So for example a old school toy where you used to see images in and transformed it into the now by not showing pictures but by putting a USB stick in it. (BIOSCOPE – The Traveling Teather)
 
- They first hack it and then remoddle it in a more relevant way – So for example a old school toy where you used to see images in and transformed it into the now by not showing pictures but by putting a USB stick in it. (BIOSCOPE – The Traveling Teather)

Revision as of 19:26, 14 September 2014

Debat - 2 september 2014 ONAANGEPASTE VERSIE

Speakers: Dries van Bruggen Maaike Roozenburg Jon Stam Peter Golgers?

Topic’s: Autorship Copyright

Dries van Bruggen – Unfold Antwerp – To open a spreat out from a folded position Personal 3D scans in different materials L'Artisan Electronique – 3D molding project with vases – it ended up in a lot of discussion around the 3D printer and the future functions of it. Is it going to be the Pirat B of product design. It’s not about the quallity of the medium but about the way you can interact with it and with the rest of the world. Kiosk – The future of the 3D printer on the streets. But what about copyright? How does the industry react on this and what about the designers themselfs. What if they can’t even see the difference between the original and the copy themselfs? Where lay the lines in this blurry area and how can we deal with it? ‘ Information wants to be free ‘ Steward Brand Digital information almost cost nothing to spread, information just floats around always. So what about patents? Those are made up in a time when the industry worked in a whole other way.

Maaike Roozenburg - Studio Maaike Roozenburg – follow at http://www.smartreplica’s.blogspot.nl Not making new things but continuing on the flow of making stuff, building of what already exists, especially old stuff bringing it back into the now. Smart Replica’s – making old Middle age handmade stuff even more middle aged How do we relate to al this stored items in the museum? How can we make the copyed items more relevant to our time, investigate the options and come up with sollutions for untouchable museum objects so they can be shown again and give people a lot more of different kind of information then they would get by just looking at the object. In this way the whole story around the object can be told in much more scenses compeared by only looking at it.

Jon Stam - Commonplace Studio - Copy – But not mass produced things but more artistic pieces. - They first hack it and then remoddle it in a more relevant way – So for example a old school toy where you used to see images in and transformed it into the now by not showing pictures but by putting a USB stick in it. (BIOSCOPE – The Traveling Teather) How can we reactivate the agency of forgotten media? Or to tell new stories? Claude Glass – looking throw a black glass to make the world a bit more fascinating, romantic and impressing. Making new links to old techniques. They make old things but are not trying to be nostagic. The user/owner cab comfortably appricioate the ..

Peter Golgers - Rijksmuseum – Rijks Studio – New designs inspired by old artworks. – Make your own masterpiece - The Rijksmuseum connects art people and history by making things more simple for the public and let the art shine. They also make things avalible for the public and let the public free to do with it whatever they like so the art will be spread out all over the world in all kind of different ways.