Difference between revisions of "Ciska Swaak"

From DigitalCraft_Wiki
Jump to navigation Jump to search
 
(80 intermediate revisions by the same user not shown)
Line 1: Line 1:
[[File:Pp ciska.jpg]]
 
  
 +
= ABOUT =
 +
[[File:Pp ciska.jpg|thumb| Ciska ]]
  
== ABOUT ==
+
Ciska \ 26 \ Graphic Design student
[[File:Pp ciska.jpg]]
 
  
I'am Ciska
+
MINOR  '''2015-2016 '''
  
WILLEM DE KOONING ACADEMIE
+
[http://www.ciskaswaak.nl/ Portfolio]
''Graphic Design __ 2012 - current''
 
  
GRAFISCH LYCEUM ROTTERDAM
 
''Addendum Multimedia Design __ 2011 - 2012
 
Graphic Design __ 2008 - 2011
 
Digital Media Production (All-round DTP) __ 2005 - 2008''
 
  
 +
0868078@hr.nl
  
== EXAMPLES CONTEMPORARY TECHNOLOGIES ==
+
ciskaswaak@gmail.com
  
=== GRAPHIC DESIGN ===
+
= DIGITAL CRAFT 3rd YEAR=
  
==== ''' Sound Poster 1.0 , 2.0,  3.0 ''' ====
+
*[[ Ciska Swaak/3e_jaar | UNRAVEL THE CODE 2014/2015 ]]
  
''by Trapped in Suburbia''
 
  
[http://www.trappedinsuburbia.nl/posters/ WEBSITE]
 
  
[[File:Sound_poster_01.jpg|border|caption]]
+
= MINOR  =
  
''ABOUT THE SOUND POSTERS''
 
  
 +
THE HEIST *[[Oneliners | STEALING FROM THE MUSEUM]]
  
The Sound Poster 1.0 is our first experiment in which we try to mix digital with analog or the other way together. The biggest reason is that the 'experience' is considerably larger. Digital installations / projects / apps are often linked to a screen / tablet and that means that for example the environment or material (tactility) play a minimal role while these aspects a large role have on our experience. The Sound Poster is the first experiment with what you can do with a poster (print) in combination with technology (digital). In this case, we uses the open source technology and software Arduino and is connected with conductive copper ink. When the resistance changes, the sound changes with: soft touch gives a different sound than hard on the poster prints. The sound is now based on a synthesizer sound, we are now working on a sequel in which the sound is more based on real classical instruments.
+
*[[ Ciska Swaak/T&T | TOOLS & TECH ]]
  
We got inspired by Kandinsky his music theory; music was very important for him and most of his work is based on music.
+
*[[ Ciska Swaak/MOFF | MUSEUM OF FANTASTIC FORGERIES ]]
  
The Sound Poster is developed together with David van Gemeren.
+
*[[ Ciska Swaak/WA | WRITTEN ASSIGNMENT]]
  
[http://vimeo.com/65311571 movie]
+
*[[ Ciska Swaak/TOTT | TOOLS OF THE TRADE ]]
  
<gallery>
+
== BOOIJMANS FINDINGS ==
File:Sound_poster_02.jpg| Sound Poster 1.0
 
File:Sound_poster_03.jpg| Sound Poster 1.0
 
</gallery>
 
  
 
+
[[File:Boijmans_findings_ciska.jpg ]]
 
 
==== Postcard Player ====
 
 
 
''by Uniform''
 
 
 
[http://uniform.net/work/projects/uniform-postcard-player/ WEBSITE]
 
 
 
[[File:PostcardPlayer_08.jpg|border|caption]]
 
 
 
''ABOUT THE POSTCARD PLAYER''
 
 
 
Combining the analogue spirit of vinyl records and music cassettes with the tactile qualities of print production and the breadth of digital data and services, The Postcard Player is a prototype designed to demonstrate how Paper Electronics could enable people to listen to digital music, or interact with other digital data and services in a more engaging way.
 
 
 
As a work-in-progress the Player has been exhibited in many different forms and iterations, each time providing more information about how people engage with it and how it could be improved. It was not conceived as a solution to a problem, it's a prototype to open a discussion about how physical interactions can enrich our engagement with digital media
 
 
 
The Player works with postcards printed using conductive inks. When they are put in the player, people can press the buttons printed on them to hear a piece of music. The cards have no electronic components in them, when they are placed in the player they act like switches that tell it what tracks to play.
 
 
 
[https://vimeo.com/79124722 movie]
 
 
 
<gallery>
 
File:PostcardPlayer_02.jpg| Postcard Player
 
File:PostcardPlayer_03.jpg| Postcard Player
 
File:PostcardPlayer_04.jpg| Postcard Player
 
</gallery>
 
 
 
 
 
==== ''' FRAMED 2.0 ''' ====
 
 
 
''by FRAMED ''
 
 
 
[http://frm.fm/en/ WEBSITE]
 
 
 
[[File:Top_slide_02.jpg|border|caption]]
 
 
 
''ABOUT FRAMED 2.0''
 
 
 
FRAMED allows you to showcase an infinite selection of digital artworks in everyday environments.
 
 
 
''Bringing Digital Art to Life''
 
FRAMED is an Internet connected display that allows you to showcase artwork in a way that has never been done before.
 
Designed to be the world's first canvas for the art of our generation, allowing you to experience and enjoy beautiful art within a normal, everyday setting. Perfect for creators and fans of visual culture alike, hang it on your wall, choose an artwork, and transform your space into a living, virtual gallery of creative expressions.
 
The evolution of technology and accessibility of the internet has brought out an expansive range and depth in digital art, and now, FRAMED can bring digital art into your everyday.
 
 
 
<gallery>
 
File:Top_slide_01.jpg| FRAMED 2.0
 
File:Top_slide_02.jpg| FRAMED 2.0
 
File:Top_slide_04.jpg| FRAMED 2.0
 
</gallery>
 
 
 
[https://www.youtube.com/watch?v=1Se-Oh-pe6o#t=14 movie]
 
 
 
 
 
 
 
=== BODY ===
 
 
 
 
 
==== PULSE ====
 
 
 
''by Markus Kison''
 
 
 
[http://markuskison.de/#pulse2012 WEBSITE]
 
 
 
[[File:Pulse2012_04.jpg|border|caption]]
 
 
 
 
 
''ABOUT PULSE''
 
 
 
pulse (2012) is a live-visualization of recent emotional expressions, written on private weblogs hosted at wordpress.com. Weblog entries are compared to a list of emotions, which refers to Robert Plutchik’s seminal book Psychoevolutionary Theory of Emotion published in 1980. Plutchik describes eight basic human emotions in his book: joy, trust, fear, surprise, sadness, disgust, anger, and anticipation. He developed a diagram in which these eight emotions, together with their weakened and amplified counterparts, form a three dimensional cone, consisting of 24 areas. The cone is the basic form of pulse, which can enlarge in the 24 directions of the different emotions. Each time an emotion tag, or a synonym of it, is found in a recent blog entry, the shape-shifting object transforms itself in such a way that the new volume represents a piece of the overall current emotional condition of surfers on the Internet.
 
 
''Credits
 
This is the stable version of pulse created in may 2008 during my diploma thesis in the Digital Media Class at the University of the Arts Berlin''.
 
 
[https://vimeo.com/45721640 movie]
 
 
 
<gallery>
 
File:Pulse2012_01.jpg| PULSE
 
File:Pulse2012_03.jpg| PULSE
 
File:Pulse2012_05.jpg| PULSE
 
</gallery>
 
 
 
 
 
== TEAM ==
 
 
 
I work together with [[ Leslie Page ]] for the final assignment.
 
 
 
Project page [[ Leslie & Ciska ]]
 
 
 
== RESEARCH QUESTIONS ==
 
 
 
 
 
- What is information identity?
 
 
 
- What kind of information do people send or receive?
 
 
 
- What kind of reactions can we provoke by people using technology?
 
 
 
- How can technology influence the reactions of people?
 
 
 
- What is the natural reaction of people on animals/insects? And vice versa?
 
 
 
 
 
== IDEAS / INSPIRATION ==
 

Latest revision as of 18:10, 5 November 2015

ABOUT

Ciska

Ciska \ 26 \ Graphic Design student

MINOR 2015-2016

Portfolio


0868078@hr.nl

ciskaswaak@gmail.com

DIGITAL CRAFT 3rd YEAR


MINOR

THE HEIST * STEALING FROM THE MUSEUM

BOOIJMANS FINDINGS

Boijmans findings ciska.jpg