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== '''ABOUT''' ==
  
='''[[Essay]] Digital Craft''' =
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Dionne Wolff<br>
 +
Lifestyle & Design<br>
 +
English Stream<br>
 +
Minor Digital Craft '15 '16<br>
 +
0854018
  
='''Fantastic Forgeries'''=
+
[http://dionnewolff.strikingly.com www.dionnewolff.com]
  
=='''Artifact'''==
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== '''STEALING FROM THE MUSEUM''' ==
  
'''Gherardo Starnina - Twee op de grond zittende, musicerende engelen'''
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[http://opensource.wdka.nl/wiki/Stealing_From_The_Museum/hiddentreasure Hidden Treasure]
  
Instruments: Organ (orgel) & Harp
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== '''FANTASTIC FORGERIES''' ==
 +
 +
[[User:Dionne Process Fantastic Forgeries]]
  
 +
Fantastic Forgeries presents alternate histories of Dutch material culture through the research and evaluation of existing artefacts – and their appropriation, transformation and remaking. Fantastic Forgeries uses historical crafted objects as a departure point to reflect on the status and practice of craft in our contemporary society. The objects will be used as tools to examine traditional ways of making as well as a formal, tactile, and decorative inspiration to compare when stretching the boundaries of (artisanal/digital) fabrication.
 +
In this quarter you will explore into the rich past of Dutch material culture though the Applied Arts and Design collection of the museum Boijmans van Beuningen, or pre-industrial collections of your choosing. You will choose an artefact that speaks to you through its form, function, and its surrounding folklore. You will experiment with various and scanning, modelling and production technologies in order to support the crafting of your own perfect copy of your chosen piece. The idea is to make your replica or 'fake' as convincing as possible by reproducing with detail, before breaking it open into a series of iterations that alter the form and content of the artefact. Can new rituals come about by removing the form out of its original context? Can more flamboyant objects arise by imagining and inventing the aristocrats that would use them?
  
[[File:2557-(ok) large.jpg | 800px ]]
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'''Deliverables'''
  
 +
#A copy of your chosen (pre-industrial) artefact crafted from a different medium;
 +
#A well-fabricated contemporary transformations based on your chosen artefact;
 +
#A polished project wiki page;
 +
#A 1000 word statement defining where your specific 'craft' lies in relation newer technologies (Uploaded to the wiki);
 +
#An exhibition presentation, research visualisation, and oral presentation.
  
==Research==
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=== '''COPY''' ===
Who is Gherardo Starnina?
 
  
'''Source: http://collectie.boijmans.nl/nl/collection/2557-(ok)'''
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[[User:Dionne Copy Fantastic Forgeries]]
  
Het paneel maakte oorspronkelijk deel uit van een altaarstuk, een polyptiek ofwel veelluik. De engelen bespelen instrumenten, links een klein orgel en rechts een harp. De omhoog gerichte blik van de linkerengel is een aanduiding van de grotere compositie, waar zij ooit deel van waren.
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=== '''TRANSFORMATION''' ===
  
Volgens Vasari was Gherardo di Jacopo Starnina één van de beroemdste en beste schilders van Florence.
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[[User:Dionne Transformation Fantastic Forgeries]]
Starnina was van 1395 tot 1406 werkzaam in Valencia. In de Spaanse havenstad had hij kennis gemaakt met de Internationale Stijl,
 
die in 1393 door de Duitse schilder Marçal de Sas aldaar was geïntroduceerd.
 
Na zijn terugkeer in Florence gaf Starnina met zijn kalligrafische lijnvoering en delicate expressiviteit een nieuwe impuls aan de Florentijnse schilderkunst.
 
Hij bevrijdde haar van de levenloze formules die van Giotto's grootse stijl waren overgebleven.
 
Zowel Lorenzo Monaco als Lorenzo Ghiberti werden gevormd door Starnina's stijl.
 
  
Titel: Twee op de grond zittende, musicerende engelen
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=== '''WRITTEN ASSIGNMENT''' ===
Schilder: Gherardo Starnina, Florence 1354/1360 - Florence 1409/1413
 
Jaartal: 1400 - 1410
 
Locatie: Dit object is te zien in zaal 03
 
Objectsoort: schilderij
 
Inventarisnummer: 2557 (OK)
 
Afmetingen: 47,7 x 71,8 cm
 
Materiaal en techniek: tempera op paneel
 
Creditline: Verworven met de verzameling van / Acquired with the collection of: D.G. van Beuningen 1958
 
Collectie: Oude Kunst
 
Tentoonstellingen: De Collectie Verrijkt (2011)
 
  
'''Source: https://en.wikipedia.org/wiki/Gherardo_StarninaGherardo Starnina'''
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[[User:Dionne Written Assignment]]
  
This is what Wikipedia has to say about Gherardo Starnina:
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What is your craft<br>
 +
What are the tools and media of your craft?<br>
 +
What are the borders of this practice? (what new media technologies have arisen / what is its future of the field)<br>
 +
Connect to a historical discourse and give concrete examples of contemporary practitioners<br>
 +
Define your position of your practice in relation to newer technologies<br>
  
Gherardo Starnina (c. 1360–1413)[1] was an Italian painter from Florence in the
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'''Deliverables'''
Quattrocento era. According to the biographer Giorgio Vasari, Starnina initially trained with Antonio Veneziano, then with Agnolo Gaddi. He is claimed to have participated in the
 
painting of the frescos in the Castellani Chapel in Basilica di Santa Croce, Florence. He is
 
also said to have moved to Spain in 1380 to work under Juan I of Castile, and is attributed
 
some painting in the San Blas chapel of the Cathedral of Toledo.
 
Several paintings formerly attributed to the Master of the Bambino Vispo are now attributed
 
to Gherardo Starnina, and the two artists may have been the same person.
 
  
This information is a little bit vague still, and there is not much to find about him on the
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+/- 1000 words answering #5. Please use 1-4 to jump start your writing process.
internet, so I went to the Boijmans van Beuningen museum and searched for information in their library. These are my findings:
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# What is your craft? (define your discipline, method or approach)
+
# What are the tools and media of your craft?
'''Source text and image: Starnina en de Internationale Gotiek in Florence  (Academisch proefschrift) p.9 - p.13, Author: Jeanne van waadenoijen 1980 Amsterdam'''
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# What are the borders of this practice? (what new media technologies have arisen / what is its future of the field))
+
# Connect to a historical discourse and give concrete examples of contemporary practitioners
Internationale stijl en de florentijnse schilderkunst omstreeks 1400
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# Define your position of your practice in relation to newer technologies.
De terugkeer van de Florentijnse schilder Gherardo Starnina in Florence tussen 1401 en
 
1404 van betekenis zou zijn geweest voor Lorenzo Monaco. Van Starnina staat vast dat hij vele jaren in Spanje heeft gewerkt en wel voornamelijk in Valencia.
 
  
Dat er van Starnina vrijwel geen werk bekend was, kon men met deze gegevens in
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== '''TOOLS OF THE TRADE''' ==
verband met zijn stijl aanvankelijk weinig aanvangen. Op grond van hetgeen men van hem
 
wist, had men bovendien een persoonlijkheid gecreëerd die niet direct een inspiratiebron
 
voor de Internationale Stijl in Florence geweest kon zijn. Dat Starnina evenwel voor de
 
Internationale Gotiek in Florence niet onbelangrijk moet zijn geweest, werd bevestigd door de onverwachte vondst van een aantal frescofragmenten in de S. Stefano te Empoli op de plaats waar Starnina in 1409 een serie fresco’s had geschilderd.
 
  
Hierdoor rees opnieuw de vraag, die Schmarsow zich al een halve eeuw eerder had gesteld, maar waar toen geen bevredigend antwoord op was te geven: wie is Gherardo Starnina? Tevens zal een poging worden ondernomen duidelijk te maken waar Starnina’s stijll vandaan komt, wat zijn betekenis is geweest voor de schilderkunst in Florence aan het begin van de 15de eeuw en wat zijn rol is geweest bij de verspreiding van de Internationale Stijl in de kringen van de Florentijnse kunstenaars.
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[[User:Dionne Process Tools of the Trade]]
  
Vasari’s levensbeschrijving van Starnina. Gherardo Starnina werd in 1354 geboren. Na een leertijd bij Antonio Veneziano schilderde hij in de Castellani-kapel in de Sta. Croce te Florence fresco’s met voorstellingen uit het leven van de heiligen Antonius Abt en Nicolaas. [..] Voor de koning van Spanje schilderde hij vele zaken. [..] hij ging terug naar Florence. [..] Kort daarop schilderde hij de fresco’s in de St. -Hieronymuskapel in de Carmine. De Spaanse mode volgens welke sommige figuren gekleed waren, demonstreerde duidelijk dat Starnina in Spanje was geweest. Met deze fresco’s vestigde hij zijn naam.
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Crafting one's tools - crafting one's signature<br>
+
The notion of a ‘tool’ in contemporary artistic practice is much wider than a simple hand-held implement. Tools can move material as well as ideas. Tools can fabricate as well as disseminate. Knowing one’s tools (how they are defined, designed, and put in effect) not only gives one agency, but often becomes the crux of one’s artistic practice. This holds particularly true for digital craftsmen.  
A few works of Srarnina:
+
The current range and access to new digital instruments--from dozens of desktop CNC technologies that can make almost anything to hundreds of sensors to measure can pretty much everything--have given rise to a new wave of artist-built machines. Moreover, recent critical practices that break away from the more commercial and industrial (affirmative) applications have brought a new spectrum of objects that instrumentalise design’s potential as a discursive tool. Whether milling-out matter or carving-out meaning, this project ask you to both envision and build new tools for you practice. In this quarter you will define, design, and put into effect a new tool or medium that will strive for two main aims: it will carry your traces and signature as maker, as well as apply/reflect on the technological possibilities of our time.
  
[[File:IMG 2401.JPG | 500px]] [[File:IMG 2402.JPG | 500px]]
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[[File:Dionne-Wolff-Digital-Craft-Research-Document.compressed.pdf]]
  
'''Source: Aan de oorsprong van de schilderkunst p.162 - p.164. Author: Rik Vos, Henk Os. SDU uitgeverij, ’s-gravenhage 1989'''
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== '''TOUCH SENSOR''' ==
  
In the Dutch Institute in Florence, a young Dutch art historian, Jeanne van Waadenoijen, was doing research on the Master of Bambino Vispo. She had already discovered that there was something wrong about the identification of the altarpiece with angelic musicians. It was not the St. Lawrence Altarpiece of 1423 from the cathedral in Florence, but of a completely different altarpiece for another chapel of St. Lawrence, which is in the Certosa del Galluzzo, a Carthusian monastery in the neighborhood of Florence. Records show that this altarpiece was painted no less than 17 years earlier and by a painter who must be considered not as a pupil, but in certain respects as the master of Lorenzo Monaco, Gherardo Starnina. Vasari cites him as one of the most important Florentine artists from that period, who had worked in Spain and could therefore draw on artistic experiences which were completely new to Florence. Jeanne van Waadenoijen’s work changed the outlook on a crucial period of Florentine art history at a single stroke.The drapery, decorative richness and the sensitive facial expressions introduced by Starnina were given new expression by Lorenco Monaco through refinement of line and a bright color scheme which was unusual in Florence around 1400. A discovery of this sort with such far-reaching consequences for such an important area seldom occurs contemporary art history.
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[[User:Dionne TOUCH SENSOR]]
  
'''Source: The Burlington Magazine Volume CXVI 1974 p.82 - p.91, A proposal for Starnina: exit the Maestro del Bambino Vispo?'''
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== '''TOOLS & TECH''' ==
+
  [[User:Dionne Tools & Tech Page]]
In 1904 Oswald Sirén attributed a number of early fifteenth century pictures. He considered the Maestro del Bambino Vispo to be one of the numerous followers of Lorenzo Monaco, but then a more original one. He tried twice to identify this anonymous master, with Pietro di Domenica da Montepulciano and Parri Spinelli. The name Maestro del Bambino Vispo had become widely accepted and many art historians added to his ouvre (his work). With this expansion of the ouvre it became increasingly obvious that it could not possibly have originated entirely under the influence of Lorenzo Monaco. It distinguished itself from Lorenzo Monaco’s works by an even stronger preference for long elegant folds, a lively expression and realistic personages. These elements, which may be considered unusual in Florentine painting of the first quarter, suggested that the artist was well acquainted with the International Gothic style as it manifested itself outside Florence. It wasn’t even clear if the Maestro was a Florentine, maybe he was Italian.
 
 
 
One work in particular gave rise to such doubts: ‘Last Judgement’, of Spanish provenance in Munich. This style was especially noticeable in the slightly bizarre facial types of the apostles, in their abundantly flowing draperies, and in the elegant appearance of the blessed, dressed in the height of fashion. This observation led the hypothesis that the artist’s origin should be looked for in Spain, possibly Valencia. Pudelko also observed that the Maestro del Bambino Vispo must have had considerable influence on Florentine painting of the first quarter of the century, even an influence on Lorenzo Monaco.
 
 
Yet, it cannot be denied that his art is strongly rooted in the Florentine Trecento tradition as far as iconography, composition and colour scheme are concerned. Where did the Maestro come from and how are the non-Florentine features in his work to be explained?
 
 
 
'''Source Image: https://en.wikipedia.org/wiki/Master_of_the_Bambino_Vispo#/media/File:%27The_Last_Judgment%27,_by_the_Master_of_the_Bambino_Vispo,_c._1422,_Alte_Pinakothek.jpg'''
 
 
 
[[File:800px-'The Last Judgment', by the Master of the Bambino Vispo, c. 1422, Alte Pinakothek.jpg | 600px ]]
 
 
 
The hypothesis that the anonymous Maestro del Bambino Vispo was none other than Gherardo Starnina, a Florentine painter of great repute but practically without an oeuvre. As the biographical information on Starnina points to a considerably earlier period than that assumed for the Maestro del Bambino Vispo’s activity. It says Starnina must have died in or shortly before 1413. Other facts fit in remarkably well, like Starnina is known to have worked in Valencia, possibly even in France.
 
 
 
It was noted, however, that there existed resemblances between the works of the Maestro del Bambino Vispo and the fresco fragments of Starnina. Also the strong resemblance between the fresco fragments of Starnina and the Last Judgement does not only justify the latter’s attributioin to Starnina, but it also gives an indication as to its dating. The Carmine made in 1404, Empoli in 1409 and the Last Judgement was painted approximately between 1404 and 1409.
 
 
 
'''Source Image: https://www.flickr.com/photos/24364447@N05/16008417945/in/photostream/'''
 
 
 
Stylistic resemblances to Starnina’s frescoes can also be found in a predella panel of the Maestro del Bambino Vispo with the Beheading of a female Saint in London. The saint has a typical hairstyle which cannot be found in Florentine paining outside his works except in the frescoes in the Carmine.
 
 
 
[[File:Beheading of a female saint.png | 500 px]]
 
 
 
'''Source: Starnina e il gotico internazionale a Firenze Author: Jeanne van Waadenoijen e Istituto Universitario Olandese di storia dell’Arte. 1983'''
 
Other works of Starnina are:
 
 
 
[[File:IMG 2415.JPG | 400 px]]
 
 
 
[[File:IMG 2433.JPG | 500px]]
 
 
 
This is the altar piece, the painting was a part of
 
 
 
='''Replica'''=
 
==Pixellating the painting through digital mediums==
 
 
 
'''22/09:''' The copy will become a digital version of this painting. Made in Illustrator in a certain drawing stye.
 
 
 
[[File:A139645a89ed0d53828f7249eb258bb0.jpg | 150px ]] [[File:B3e15545b4f8c842d215c37ec57a3a8b.jpg | 190px]]
 
 
 
'''Update 23/09:''' This is a simple approach and needs development. I will use digital techniques to pin point all
 
the different colors, but in the end it will become something tangible, not only digital
 
 
 
Through the use of photoshop I put different filters on top of the painting, to see which effect it has on the colors and recognition of the painting
 
 
 
[[File:Pixel-facet.jpg | 600px]]
 
 
 
'''Filter Pixel Facet'''
 
 
 
[[File:Pixel-fragmentatie.jpg | 600px]]
 
 
 
'''Filter Pixel Fragmentation'''
 
 
 
[[File:Pixel-kleurhalftoon.jpg | 600px]]
 
 
 
'''Filter Pixel Kleur Halftoon'''
 
 
 
[[File:Pixel-mezzotint.jpg | 600px]]
 
 
 
'''Filter Pixel Mezzotint'''
 
 
 
[[File:Pixel-mozaik.jpg | 600px]]
 
 
 
'''Filter Mozaïk'''
 
 
 
[[File:Pixel-pointileren.jpg | 600px]]
 
 
 
'''Filter Pointilleren'''
 
 
 
[[File:Ruis-mediaan.jpg | 600px]]
 
 
 
'''Filter Ruis Mediaan'''
 
 
 
[[File:Pixel-kristal.jpg | 600px]]
 
 
 
'''Filter Pixel Kristal'''
 
 
 
This last filter could be a tool for the digital replica version, maybe I can laser
 
cut all  these triangles on a certain material and paint them in all the right colors.
 
This filter made me think about this work:
 
 
 
[[File:Colored-tablrunners-all-2.jpg | 200px]] [[File:Colored-tablrunners-all-3.jpg | 200px]] [[File:Colored-tablrunners-2.jpg | 200px]]
 
 
 
'''Elisa Strozyk'''
 
 
 
This colorful table runner is made out of wood.
 
And I am really fascinated by the bright colors and
 
I think I could use this as an inspiration source for this project.
 
'''Elisa''' experimented with different kinds of wood and after
 
laser cutting the triangles, she'll stick every piece by hand on the fabric.
 
 
 
  With the use of the '''Kristal filter''' on the painting, I can pin point each color and put it in a list
 
In Illustrator I can select every color with the 'pipet' tool, this would only take me forever..
 
 
 
[[File:Color selection.png | 500px]]
 
 
 
'''Pipet Tool'''
 
 
 
I can also choose to redo the Kristal filter and set the percentage higher, this is the outcome:
 
 
 
[[File:Pixel-kristal-15.jpg | 600px]]
 
 
 
'''Filter Kristal 15%'''
 
 
 
[[File:Pixel-kristal-20.jpg | 600px]]
 
 
 
'''Filter Kristal 20%'''
 
 
 
The 20% would be better for me to pin point down the colors. And if I can make this on a big scale, then it doesn't matter that you can't recognize the painting from a close distance, once you step further away your eyes will adapt and you will see all the pixels blend together until you do recognize the painting again.
 
 
 
If you take a closer look at '''Elisa's work''', you see that all the triangles have the same size and are positioned in the same way. But the '''Kristal filter''' gives shapes of different sizes and different positions, I quite like this irregularity, so I might try this instead of the same measurements.
 
 
 
[[File:Colored-tablrunners-1.jpg | 300px]]
 
 
 
'''Update 01/10:''' First I want to analyze the work of Gherardo Starnina step by step, so that I understand what he has made.
 
 
 
In Illustrator I selected most of the colors out of the painting. The paining exists out of a lot of colors, I narrowed them down
 
by making triangles and filled them with the right color.
 
 
 
[[File:Triangle painting 1.png | 400px]]    [[File:Triangle painting 2.png | 390px]]
 
 
 
[[File:Triangle painting 3.png | 400px]]    [[File:Triangle painting4.png | 332px]]
 
 
 
The end result looks interesting, the angles aren't really recognizable even from a distance:
 
 
 
[[File:Triangle-Pattern-Painting-Fill.jpg | 800px]]
 
 
 
I want to categorize the colors and make five different color schemes: original, lighter, darker, brighter & softer.
 
 
 
==Trangulation of the painting==
 
 
 
I tried to transform the painting in to triangles, but not from the same size. Where there is more detail the triangles will look smaller, when there is less detail they will look bigger. For the replica I want to focus only on the left angle, because of the story that his head is up as a sign that this painting was part of a bigger altar piece.
 
 
 
[[File:Painted-white-copy.jpg | 500px ]]
 
 
 
Because the colors and different fabrics in the painting striked me the most, I want to fill some (or each) triangle with the fabric of the painting.
 
I went out looking for the same fabrics, textures or colors.
 
 
 
 
 
 
 
==Making the angle a 3D object==
 
 
 
The triangulation of the angle looks very 3 dimensional, although my outcome is flat wood lasercut. After feedback I came to the conclusion to make a shot at Blender.
 
Unfortunately deadline is almost there and it's the first time for me in Blender, so even with tutorial I found it difficult. So I'll make the object three dimensional myself.
 
 
 
The lasercut frame of the angle, I will use again, but this time as a base. Each point on the triangulation must have a different height when making it 3D. So I experimented with wooden sticks, after that I shaped chicken gaze over it so it becomes three dimensional. Unfortunately I only have a front view of the angle, so there is no back. (If I had more time I would make a backside). After the chicken gaze I stick paper to it with glue, and after it's dry, I form clay on top of it, to make it a solid object.
 
 
 
I want the sculpture to look different then most of the sculptures. I would like a bit of texture in it. That's why I added the clay in small pieces, without making it a smooth surface.
 
 
 
='''Transformation'''=
 
 
 
 
 
'''22/09:''' Interesting parts of the paining are: the fabric details and the expression of all the different fabrics, the colors & gradients and the activities of the angles.
 
The angles are making music and this element may come back in the end result.
 
Transform the angles into textile objects/sculptures with a specific shape.
 
Characteristics are texture, textile, color, shape and sound. Experiment with fabric manipulations.
 
With the use of sensors the textile will move and play a sound when someone touches it in a certain way.
 
One will represent the organ (orgel) and the other the harp.
 
The objects will have organic shapes and move on the rhythm of the sounds, so it all looks quite natural but strange at the same time.
 
They will be made of different textile techniques, knit, weave etc. Some by hand some by machine.
 
 
 
 
 
[[File:C483a9b30a54ccf090cbbc5b7b0e0030.jpg | 180px]] [[File:6283bdc8a38321eee2cd1555dc1539b5.jpg | 230px]] [[File:43c801b8a759a21d0848ca19c37e29b1.jpg | 200px]]
 
 
 
''' rENs & Desso | Angelika Arendt | Ferne Jacobs'''
 
 
 
 
 
==Translating the painting in a tangible textile experience==
 
 
 
After weeks of struggling with my concept for the Replica, I had short time for the Transformation. What I love about the painting is all the different textures and colors, but unfortunately we are not supposed to touch this painting, and if we did we would not be able to feel these different structures.
 
 
 
That's why I want to re-make the painting by only looking at color, material and texture. Because I lack of time I have made a smaller piece, which is more a sample piece. But the idea is to have a big cloth, with a certain pattern with different textiles that have different textures, and are interesting and attracting to touch.
 

Latest revision as of 21:19, 3 February 2016

ABOUT

Dionne Wolff
Lifestyle & Design
English Stream
Minor Digital Craft '15 '16
0854018

www.dionnewolff.com

STEALING FROM THE MUSEUM

Hidden Treasure

FANTASTIC FORGERIES

User:Dionne Process Fantastic Forgeries

Fantastic Forgeries presents alternate histories of Dutch material culture through the research and evaluation of existing artefacts – and their appropriation, transformation and remaking. Fantastic Forgeries uses historical crafted objects as a departure point to reflect on the status and practice of craft in our contemporary society. The objects will be used as tools to examine traditional ways of making as well as a formal, tactile, and decorative inspiration to compare when stretching the boundaries of (artisanal/digital) fabrication. In this quarter you will explore into the rich past of Dutch material culture though the Applied Arts and Design collection of the museum Boijmans van Beuningen, or pre-industrial collections of your choosing. You will choose an artefact that speaks to you through its form, function, and its surrounding folklore. You will experiment with various and scanning, modelling and production technologies in order to support the crafting of your own perfect copy of your chosen piece. The idea is to make your replica or 'fake' as convincing as possible by reproducing with detail, before breaking it open into a series of iterations that alter the form and content of the artefact. Can new rituals come about by removing the form out of its original context? Can more flamboyant objects arise by imagining and inventing the aristocrats that would use them?

Deliverables

  1. A copy of your chosen (pre-industrial) artefact crafted from a different medium;
  2. A well-fabricated contemporary transformations based on your chosen artefact;
  3. A polished project wiki page;
  4. A 1000 word statement defining where your specific 'craft' lies in relation newer technologies (Uploaded to the wiki);
  5. An exhibition presentation, research visualisation, and oral presentation.

COPY

User:Dionne Copy Fantastic Forgeries

TRANSFORMATION

User:Dionne Transformation Fantastic Forgeries

WRITTEN ASSIGNMENT

User:Dionne Written Assignment

What is your craft
What are the tools and media of your craft?
What are the borders of this practice? (what new media technologies have arisen / what is its future of the field)
Connect to a historical discourse and give concrete examples of contemporary practitioners
Define your position of your practice in relation to newer technologies

Deliverables

+/- 1000 words answering #5. Please use 1-4 to jump start your writing process.

  1. What is your craft? (define your discipline, method or approach)
  2. What are the tools and media of your craft?
  3. What are the borders of this practice? (what new media technologies have arisen / what is its future of the field))
  4. Connect to a historical discourse and give concrete examples of contemporary practitioners
  5. Define your position of your practice in relation to newer technologies.

TOOLS OF THE TRADE

User:Dionne Process Tools of the Trade

Crafting one's tools - crafting one's signature
The notion of a ‘tool’ in contemporary artistic practice is much wider than a simple hand-held implement. Tools can move material as well as ideas. Tools can fabricate as well as disseminate. Knowing one’s tools (how they are defined, designed, and put in effect) not only gives one agency, but often becomes the crux of one’s artistic practice. This holds particularly true for digital craftsmen. The current range and access to new digital instruments--from dozens of desktop CNC technologies that can make almost anything to hundreds of sensors to measure can pretty much everything--have given rise to a new wave of artist-built machines. Moreover, recent critical practices that break away from the more commercial and industrial (affirmative) applications have brought a new spectrum of objects that instrumentalise design’s potential as a discursive tool. Whether milling-out matter or carving-out meaning, this project ask you to both envision and build new tools for you practice. In this quarter you will define, design, and put into effect a new tool or medium that will strive for two main aims: it will carry your traces and signature as maker, as well as apply/reflect on the technological possibilities of our time.

File:Dionne-Wolff-Digital-Craft-Research-Document.compressed.pdf

TOUCH SENSOR

User:Dionne TOUCH SENSOR

TOOLS & TECH

User:Dionne Tools & Tech Page