Difference between revisions of "Resources"
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=== Sources and Literature === | === Sources and Literature === | ||
Revision as of 12:46, 30 August 2014
Sources and Literature
Digital projects / design
— http://www.creativeapplications.net
— http://we-make-money-not-art.com
— http://www.core77.com
— http://www.fastcodesign.com
— http://www.wired.com
— http://www.theverge.com
— http://www.designboom.com
— http://www.dezeen.com
— http://www.domusweb.it
— http://www.design-interactions.rca.ac.uk
Learning about digital tools / electronics
— http://www.arduino.cc
— http://www.learn.adafruit.com
— http://www.learn.sparkfun.com
— http://itp.nyu.edu/physcomp/
— http://itp.nyu.edu/~dbo3/comperas/
— http://www.allaboutcircuits.com
— http://electronicsclub.info
Learning about programming
— http://www.processing.org
— http://www.openframeworks.cc
— http://vimeo.com/channels/introcompmedia/videos
Shops
(look for european distributors for cheaper shipping!)
— http://www.sparkfun.com
— http://www.adafruit.com
— http://www.antratek.nl
Reading
— Don Norman — The Design of Everyday Things
— Don Norman — Emotional Design
— Bill Moggridge — Designing Interactions
— Clay Shirky — Cognitive Surplus: Creativity and Generosity in a Connected Age
— Clay Shirky — Here Comes EveryBody
— Gestalten — A Touch of Code
Reading technical
— Dan O’Sullivan — Physical Computing: Sensing and Controlling the Physical World with Computers (very technical and easy to follow)
— Paul Scherz & Simon Monk — Practical Electronics for Inventors (very thorough, more advanced)