Difference between revisions of "UNRVL9-Project2"
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− | *'''“Touch-log:”''' a device that communicates a limited history of pushes, taps, brushes and squeezes; how to simulate, or create a metaphor for texture? | + | *<span style='font-size:15px;'>'''“Touch-log:”''' a device that communicates a limited history of pushes, taps, brushes and squeezes; how to simulate, or create a metaphor for texture?</span> |
− | *'''The long goodbye''' (lingering farewell): '''fadeouts''' (screen the blurs, audio that gets quieter) instead of abrupt disconnections (hanging up). | + | *<span style='font-size:15px;'>'''The long goodbye''' (lingering farewell): '''fadeouts''' (screen the blurs, audio that gets quieter) instead of abrupt disconnections (hanging up).</span> |
*'''Non-binary states of connection''' (spectrum of online states) | *'''Non-binary states of connection''' (spectrum of online states) | ||
*How do we create new social constructions for virtual spaces? In the vein of digital utopias—(the moment when you realize that you have neglected the speculative, the promise and potential of the digital beyond what exists in the real world…) | *How do we create new social constructions for virtual spaces? In the vein of digital utopias—(the moment when you realize that you have neglected the speculative, the promise and potential of the digital beyond what exists in the real world…) | ||
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Hardware Team – Fien, Celi | Hardware Team – Fien, Celi | ||
Revision as of 14:34, 16 October 2020
Group 2
Fluidity of Presence: Ways of Being Together in the Digital Age
Can we communicate the complex experience of presence and absence, nearness and distance that is a feature of embodied existence (in short, the spectrum of "being together") by designing hybrid analogue/digital technologies that eschew stale binaries of online/offline connection?
Digital presence takes many forms. Regardless of whether we are “plugged in,” our digital footprint manifests in the digital ecosystem as a constantly expanding network of traces, data artefacts, biometric residues and transaction histories. Viewed from this angle, the conventional, binary distinction between online/offline states ceases to make sense; indeed, given the extent of our current dependence on digital technology, almost all of us are always digitally present, if only in a hyperfragmented way. It is more accurate, therefore, to insist on the existence of a spectrum of "online" states.
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ContentsMonday Oct 12
Tuesday Oct 13–Thursday Oct 15
1. Touch and Memory
References:
http://peripheralfocus.net/poems-told-by-touch/manifesto_of_tactilism.html
https://link.springer.com/article/10.3758/s13423-019-01674-x
https://en.wikipedia.org/wiki/Embodied_cognition
https://cup.columbia.edu/book/prosthetic-memory/9780231129275
https://www.bareconductive.com/make/how-to-make-an-interactive-memory-game/
2. Fluidity of Presence
References:
https://www.youtube.com/watch?v=y_FgHb-BGzk
Hardware Team – Fien, Celi
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DISCORD!
PROTOTYPING! |
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