Difference between revisions of "User:Dionne"

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== '''FANTASTIC FORGERIES''' ==
 
== '''FANTASTIC FORGERIES''' ==
 
   
 
   
  [[Process Fantastic Forgeries]]
+
  [[User:Dionne Process Fantastic Forgeries]]
  
 
Fantastic Forgeries presents alternate histories of Dutch material culture through the research and evaluation of existing artefacts – and their appropriation, transformation and remaking. Fantastic Forgeries uses historical crafted objects as a departure point to reflect on the status and practice of craft in our contemporary society. The objects will be used as tools to examine traditional ways of making as well as a formal, tactile, and decorative inspiration to compare when stretching the boundaries of (artisanal/digital) fabrication.
 
Fantastic Forgeries presents alternate histories of Dutch material culture through the research and evaluation of existing artefacts – and their appropriation, transformation and remaking. Fantastic Forgeries uses historical crafted objects as a departure point to reflect on the status and practice of craft in our contemporary society. The objects will be used as tools to examine traditional ways of making as well as a formal, tactile, and decorative inspiration to compare when stretching the boundaries of (artisanal/digital) fabrication.
 
In this quarter you will explore into the rich past of Dutch material culture though the Applied Arts and Design collection of the museum Boijmans van Beuningen, or pre-industrial collections of your choosing. You will choose an artefact that speaks to you through its form, function, and its surrounding folklore. You will experiment with various and scanning, modelling and production technologies in order to support the crafting of your own perfect copy of your chosen piece. The idea is to make your replica or 'fake' as convincing as possible by reproducing with detail, before breaking it open into a series of iterations that alter the form and content of the artefact. Can new rituals come about by removing the form out of its original context? Can more flamboyant objects arise by imagining and inventing the aristocrats that would use them?
 
In this quarter you will explore into the rich past of Dutch material culture though the Applied Arts and Design collection of the museum Boijmans van Beuningen, or pre-industrial collections of your choosing. You will choose an artefact that speaks to you through its form, function, and its surrounding folklore. You will experiment with various and scanning, modelling and production technologies in order to support the crafting of your own perfect copy of your chosen piece. The idea is to make your replica or 'fake' as convincing as possible by reproducing with detail, before breaking it open into a series of iterations that alter the form and content of the artefact. Can new rituals come about by removing the form out of its original context? Can more flamboyant objects arise by imagining and inventing the aristocrats that would use them?
  
== '''COPY END RESULT''' ==
+
'''Deliverables'''
  
== '''TRANSFORMATION END RESULT''' ==
+
#A copy of your chosen (pre-industrial) artefact crafted from a different medium;
 +
#A well-fabricated contemporary transformations based on your chosen artefact;
 +
#A polished project wiki page;
 +
#A 1000 word statement defining where your specific 'craft' lies in relation newer technologies (Uploaded to the wiki);
 +
#An exhibition presentation, research visualisation, and oral presentation.
  
== '''WRITTEN ASSIGNMENT''' ==
+
=== '''COPY''' ===
  
  [[Written Assignment]]
+
  [[User:Dionne Copy Fantastic Forgeries]]
 +
 
 +
=== '''TRANSFORMATION''' ===
 +
 
 +
[[User:Dionne Transformation Fantastic Forgeries]]
 +
 
 +
=== '''WRITTEN ASSIGNMENT''' ===
 +
 
 +
[[User:Dionne Written Assignment]]
  
 
What is your craft<br>
 
What is your craft<br>
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Connect to a historical discourse and give concrete examples of contemporary practitioners<br>
 
Connect to a historical discourse and give concrete examples of contemporary practitioners<br>
 
Define your position of your practice in relation to newer technologies<br>
 
Define your position of your practice in relation to newer technologies<br>
 +
 +
'''Deliverables'''
 +
 +
+/- 1000 words answering #5. Please use 1-4 to jump start your writing process.
 +
# What is your craft? (define your discipline, method or approach)
 +
# What are the tools and media of your craft?
 +
# What are the borders of this practice? (what new media technologies have arisen / what is its future of the field))
 +
# Connect to a historical discourse and give concrete examples of contemporary practitioners
 +
# Define your position of your practice in relation to newer technologies.
 +
 +
== '''TOOLS OF THE TRADE''' ==
 +
 +
[[User:Dionne Process Tools of the Trade]]
 +
 +
Crafting one's tools - crafting one's signature<br>
 +
The notion of a ‘tool’ in contemporary artistic practice is much wider than a simple hand-held implement. Tools can move material as well as ideas. Tools can fabricate as well as disseminate. Knowing one’s tools (how they are defined, designed, and put in effect) not only gives one agency, but often becomes the crux of one’s artistic practice. This holds particularly true for digital craftsmen.
 +
The current range and access to new digital instruments--from dozens of desktop CNC technologies that can make almost anything to hundreds of sensors to measure can pretty much everything--have given rise to a new wave of artist-built machines. Moreover, recent critical practices that break away from the more commercial and industrial (affirmative) applications have brought a new spectrum of objects that instrumentalise design’s potential as a discursive tool. Whether milling-out matter or carving-out meaning, this project ask you to both envision and build new tools for you practice. In this quarter you will define, design, and put into effect a new tool or medium that will strive for two main aims: it will carry your traces and signature as maker, as well as apply/reflect on the technological possibilities of our time.
 +
 +
[[File:Dionne-Wolff-Digital-Craft-Research-Document.compressed.pdf]]
 +
 +
== '''TOUCH SENSOR''' ==
 +
 +
[[User:Dionne TOUCH SENSOR]]
  
 
== '''TOOLS & TECH''' ==
 
== '''TOOLS & TECH''' ==
  [[Tools & Tech Page]]
+
  [[User:Dionne Tools & Tech Page]]

Latest revision as of 21:19, 3 February 2016

ABOUT

Dionne Wolff
Lifestyle & Design
English Stream
Minor Digital Craft '15 '16
0854018

www.dionnewolff.com

STEALING FROM THE MUSEUM

Hidden Treasure

FANTASTIC FORGERIES

User:Dionne Process Fantastic Forgeries

Fantastic Forgeries presents alternate histories of Dutch material culture through the research and evaluation of existing artefacts – and their appropriation, transformation and remaking. Fantastic Forgeries uses historical crafted objects as a departure point to reflect on the status and practice of craft in our contemporary society. The objects will be used as tools to examine traditional ways of making as well as a formal, tactile, and decorative inspiration to compare when stretching the boundaries of (artisanal/digital) fabrication. In this quarter you will explore into the rich past of Dutch material culture though the Applied Arts and Design collection of the museum Boijmans van Beuningen, or pre-industrial collections of your choosing. You will choose an artefact that speaks to you through its form, function, and its surrounding folklore. You will experiment with various and scanning, modelling and production technologies in order to support the crafting of your own perfect copy of your chosen piece. The idea is to make your replica or 'fake' as convincing as possible by reproducing with detail, before breaking it open into a series of iterations that alter the form and content of the artefact. Can new rituals come about by removing the form out of its original context? Can more flamboyant objects arise by imagining and inventing the aristocrats that would use them?

Deliverables

  1. A copy of your chosen (pre-industrial) artefact crafted from a different medium;
  2. A well-fabricated contemporary transformations based on your chosen artefact;
  3. A polished project wiki page;
  4. A 1000 word statement defining where your specific 'craft' lies in relation newer technologies (Uploaded to the wiki);
  5. An exhibition presentation, research visualisation, and oral presentation.

COPY

User:Dionne Copy Fantastic Forgeries

TRANSFORMATION

User:Dionne Transformation Fantastic Forgeries

WRITTEN ASSIGNMENT

User:Dionne Written Assignment

What is your craft
What are the tools and media of your craft?
What are the borders of this practice? (what new media technologies have arisen / what is its future of the field)
Connect to a historical discourse and give concrete examples of contemporary practitioners
Define your position of your practice in relation to newer technologies

Deliverables

+/- 1000 words answering #5. Please use 1-4 to jump start your writing process.

  1. What is your craft? (define your discipline, method or approach)
  2. What are the tools and media of your craft?
  3. What are the borders of this practice? (what new media technologies have arisen / what is its future of the field))
  4. Connect to a historical discourse and give concrete examples of contemporary practitioners
  5. Define your position of your practice in relation to newer technologies.

TOOLS OF THE TRADE

User:Dionne Process Tools of the Trade

Crafting one's tools - crafting one's signature
The notion of a ‘tool’ in contemporary artistic practice is much wider than a simple hand-held implement. Tools can move material as well as ideas. Tools can fabricate as well as disseminate. Knowing one’s tools (how they are defined, designed, and put in effect) not only gives one agency, but often becomes the crux of one’s artistic practice. This holds particularly true for digital craftsmen. The current range and access to new digital instruments--from dozens of desktop CNC technologies that can make almost anything to hundreds of sensors to measure can pretty much everything--have given rise to a new wave of artist-built machines. Moreover, recent critical practices that break away from the more commercial and industrial (affirmative) applications have brought a new spectrum of objects that instrumentalise design’s potential as a discursive tool. Whether milling-out matter or carving-out meaning, this project ask you to both envision and build new tools for you practice. In this quarter you will define, design, and put into effect a new tool or medium that will strive for two main aims: it will carry your traces and signature as maker, as well as apply/reflect on the technological possibilities of our time.

File:Dionne-Wolff-Digital-Craft-Research-Document.compressed.pdf

TOUCH SENSOR

User:Dionne TOUCH SENSOR

TOOLS & TECH

User:Dionne Tools & Tech Page