Difference between revisions of "DigitalPractice2017"

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De Willem 17:00 - 21:00
 
De Willem 17:00 - 21:00
 
| Digital Craft Launch w/ 3rd years: How to Be Human
 
| Digital Craft Launch w/ 3rd years: How to Be Human
 
+
Minor Project Review & Exhibition Planning
Exhibition Planning & Production
+
Wiki Intro
  
 
Autonomous Practice Borrel
 
Autonomous Practice Borrel
 
| Production of artefacts and posters for On the Body Presentation
 
| Production of artefacts and posters for On the Body Presentation
 +
* Presentation Materials
 +
*Body Part Drawings/Posters
 +
*How to Be Human Posters
 
  |-
 
  |-
 
| Friday 1 September
 
| Friday 1 September
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| On The Body - Digital Craft Project Presentation
 
| On The Body - Digital Craft Project Presentation
 
| first project presentation and introduce Digital Craft Practice/Minor exhibition “How to Be Human”
 
| first project presentation and introduce Digital Craft Practice/Minor exhibition “How to Be Human”
|-
 
| Tuesday 5 September
 
| Interaction Station 13:00 - 16:00
 
| On the Body Revisited
 
| Critiquing, Refining & Reproducing Artefact
 
 
|-
 
|-
 
| Thursday 7 September
 
| Thursday 7 September
| Interaction Station 13:00 - 16:00
+
| Interaction Station 10:30 - 16:00
| Informal Final & Launch Project 2: Sensitivity Training
+
| Informal Final & Launch Project 2: In Human Factors
| Sensor Lottery Assignment & Hertzian Tales Reading
+
| On the Body Objects / Sensor / Hertzian Tales Reading
 
|}
 
|}
 +
 +
=Deliverables=
 +
 +
==Q9 Deliverables==
 +
 +
Individual & Group Practice-Based
 +
# An ''artefact'' for/on/or about the body
 +
# A short ''film''showing a design scenario in the context of (in)human factors
 +
# A small "booklet" exploring the Mind [of] the Machine
 +
# A well-presented ''sketch'' illustrating the direction you wish to explore based on one of the three previous project, within the context of "How To Be Human" (a visual forshadowing of your Q10 proposal)
 +
 +
Individual Research
 +
# A fully propagated wiki page showing all your findings and contextualising your production
  
 
= People =
 
= People =
 +
[[User:Jon | Jon]] <br/>
 +
[[User:Bart | Bart]] <br/>
 +
[[User:MH818 | Marielle ]] <br/>
 +
[[User:Tom | Tom]]<br/>
 +
[[User:0900998 | stephanie]]<br/>
 +
[[User:Sjoerdlegue | Sjoerd]]<br/>
 +
[[User:Emielgilijamse | Emiel]]

Latest revision as of 11:25, 8 September 2017

Practice Theme

The theme of Digital Craft 2017 is How to be Human. Over the next 16 weeks, you will explore how human, inhumane, candid, or uncanny your digital/electronic media can be. The first 8 weeks are dedicated to bi-weekly thematic projects. The last 8 weeks consist of an independent research on a medium of your choice.

Practice Daily Planning

MONDAY

  • MAJOR

TUESDAY

  • MAJOR

WEDNESDAY

  • START THINKING ABOUT DIGITAL CRAFT

THURSDAY

  • DEEP IN DIGITAL CRAFT

FRIDAY

  • ALL DAY EXPERIMENTAL DIGITAL CRAFTING


Practice/Minor Overview

Study Week Project Content
1 & 2 Project 1: On The Body Exploring bespoke technologies as remediation, adaptions or extensions of the human body.
3 & 4 Project 2: Inhuman Factors / Sensitivity Training DIY Sensor Exploration / Finetuning Sensitivity / Exploring Reactive Materials
5 & 6 Project 3: Mind (of) the Machine Machine Learning Workshop
Week 7 Q9 Evaluation Project presentation + Independent/Research Project Proposal
Week 8 Fall Vacation / DDW MICA Meet Up Informal drinks with MICA Student
Week 9 International WDKA/MICA Workshop (INFORM MAJOR TEACHERS) Sensitivity Training part II / Reactive Installation
Week 10 - 14 Final Project: On The Body / Inhuman Factors / Mind of the Machine Your chosen Q9 project turned into a deeper exploration
Week 15 Q10 Evaluation Final Practice Evaluation
Week 16 Digital Craft Minor Exhibition (with some practice projects) Final Minor Evaluation / Party
Week 02 Research Document Due Packaging of final research/project

Projects

On The Body

Week 1

Each minor is asked to draw a body part. In the intro week assignment that are required to make an artefact that reflects, remediates, adapt or extends the function of their choices part of the body. In a addition to the ‘artefact’, a large scale refined drawing of their human body part and campaign poster for the minor will be displayed in a mini exhibition.

Each third year student becomes a body double for the last two days of the Minor project week to help with the work and exhibition (Thursday & Friday).

Week 2 - 

Each minor student will deepen/push their project and put extra attention on refinement and craftsmanship

Each third year will produce a new work inspired by one of the minor projects, but in an explicitly different medium or approach.

Project Schedule

Date Location Content Assignment
Thursday 31 August Interaction Station 10:30 - 12:00

Interaction Station 13:00 - 16:00

De Willem 17:00 - 21:00

Digital Craft Launch w/ 3rd years: How to Be Human

Minor Project Review & Exhibition Planning Wiki Intro

Autonomous Practice Borrel

Production of artefacts and posters for On the Body Presentation
  • Presentation Materials
  • Body Part Drawings/Posters
  • How to Be Human Posters
Friday 1 September Location TBD - 13:00 - 16:00 On The Body - Digital Craft Project Presentation first project presentation and introduce Digital Craft Practice/Minor exhibition “How to Be Human”
Thursday 7 September Interaction Station 10:30 - 16:00 Informal Final & Launch Project 2: In Human Factors On the Body Objects / Sensor / Hertzian Tales Reading

Deliverables

Q9 Deliverables

Individual & Group Practice-Based

  1. An artefact for/on/or about the body
  2. A short filmshowing a design scenario in the context of (in)human factors
  3. A small "booklet" exploring the Mind [of] the Machine
  4. A well-presented sketch illustrating the direction you wish to explore based on one of the three previous project, within the context of "How To Be Human" (a visual forshadowing of your Q10 proposal)

Individual Research

  1. A fully propagated wiki page showing all your findings and contextualising your production

People

Jon
Bart
Marielle
Tom
stephanie
Sjoerd
Emiel