Difference between revisions of "User:Annemarie"
Line 254: | Line 254: | ||
'''10/10/18'''<br /> | '''10/10/18'''<br /> | ||
− | Today I soldered some more, to make the connections more stable. I also wanted to connect two phones together somehow. So they could call each other, and you could speak in the first one, and hear your own voice back through the second one. Unfortunately, the phones were broken in more ways than one: they couldn't "find" each other anymore, so couldn't call either... Their screens would keep displaying "searching", "searching" (but then in Dutch). This was what the prototype looked like:<br /> | + | Today I soldered some more, to make the connections more stable. I also wanted to connect two phones together somehow. So they could call each other, and you could speak in the first one, and hear your own voice back through the second one. Unfortunately, the phones were broken in more ways than one: they couldn't "find" each other anymore, so couldn't call either... Their screens would keep displaying "searching", "searching" (but then in Dutch: "zoeken"). This was what the prototype looked like:<br /> |
[[File:IMG 20181010 183301867(compressed).jpg|700px|]] | [[File:IMG 20181010 183301867(compressed).jpg|700px|]] | ||
+ | |||
+ | |||
+ | '''11/10/18'''<br /> | ||
+ | We presented our works today in class. My work didn't really inspire a lot of ideas, but hey, I sort of expected that (since it didn't fully work). But, I had an nice conversation about it with Ivan, which got ME inspired, hahah. He told me that I needed to start thinking about what it is I want to make for my final work (for Digital Craft). We talked a bit about animation, and he mentioned expanded cinema: a more involved way of creating film than just projecting it on a screen. How and what can we add to the experience of film?<br /> | ||
+ | Also, back on topic of my phone-hacking, I got some more resources and inspiration to look at:<br /> | ||
+ | * Alvin Lucier: I Am Sitting In A Room [https://www.youtube.com/watch?v=fAxHlLK3Oyk https://www.youtube.com/watch?v=fAxHlLK3Oyk] | ||
+ | * Nacy Holt and Richard Serra: Boomerang [https://www.youtube.com/watch?v=8z32JTnRrHc https://www.youtube.com/watch?v=8z32JTnRrHc] | ||
====Project 4: Cartography of Complex Systems & the Anthropocene==== | ====Project 4: Cartography of Complex Systems & the Anthropocene==== |
Revision as of 15:09, 4 January 2019
Contents
Info
Annemarie Daniel
Student number: 0911183
Major: Animation year 4
Social medias: Youtube Instagram
Digital Crafts 2018: Cybernetics
Project 1: Critical Making exercise
Re-imagining technology through a set of cards
Here. we. go. I've been putting off updating this wiki for way too long. So let's make up for that, and do some documenting.
06/09/18
The first project we started was all about getting loose and comfortable in the context of Digital Crafts. We got a set of cards to choose from, and needed to pick 3 of them to form our own assignment. But first, groups needed to be made. This is our team:
- Koen Dekker
- Dieke Berkhuizen
- Lot Mars
- Karlijn den Hoedt
- And me!
We also set up a Slack-channel, which we'll be using quite a lot (I know because I'm from the future :0).
07/09/18
Time to choose our cards, we got: "Make an object designed for a tree to use Social Networking. Use folded paper to create a physical model of this new thing."
After we had picked our cards, we started brainstorming. How can a plant use a computer? How can it make choices? And how can it even give an output? Plants aren't the most lively things, the only thing they really do, is grow... So we came to the conclusion that we had to use that growth as our output. First, we wanted to let a plant grow its roots over a keyboard, and make it press keys (and interact with the computer, aka. social networking, that way). Similarly to this project, which lets birds use Twitter: Real Birds Tweet On Twitter But we thought that might be too complex for just one week. We needed a simpler system, something that didn't need a whole keyboard to function, something with way less choices to make... Tinder! In the app Tinder, you can only swipe left, or right, to indicate if you like a person or not. Just two choices! To make our plant be able to use Tinder, we came up with a system of tubes, in which the plant could either grow left (to swipe left), or right (to swipe right. Here's a small sketch to show what it would look like:
So we got to building. First, we bought a plant @STEK de stadstuinwinkel, which we quickly nicknamed 'Clovis Clematis'. He looked kind of sad at first, but after we gave him some water, he perked up.
We built our tubing-prototype around 1 branch of Clovis, so he'd still get enough light with his other branches.
While Lot, Karlijn and I worked on the prototype, Dieke created a Tinder account for Clovis, and Koen kept the Wiki up to date (which I'm referencing right now for dates and facts, thanks Koen!).
Sensors will pick up if our plant grows to the left or right (we're thinking of optical, infrared, sensors, that are attached inside the tube, and sense when something blocks their light-ray). If he grows left, the sensor will signal to a device that controls his Tinder-account to swipe left (aka. not interested), and if he grows right, the device will swipe right (aka. interested).
After building the prototype, I brought Clovis back home, to keep him alive until the presentation.
Click the image below for a video of Clovis using his Tinder account!
13/09/18
This day, we held the presentation. The idea of a plant making choices, based on basically nothing, brought up a few interesting comparisons:
- Octopus predicting World Cup https://www.youtube.com/watch?v=3ESGpRUMj9E
- Similarly: Groundhog Day, the groundhog predicting the weather.
These are both events which are down to pure chance, same as with our plant. That was also the biggest point of improvement we could do with this project: find a way to communicate with the plant, so his "predictions" are based on something.
For project two, we can continue with what we did here, or start on something different. A couple of criteria:
- This time, the prototype has to be working.
- It has to be in some way related to what we did in this project.
- It has to incorporate a feedback loop (like what I said above: we need to communicate something with the plant, which has to influence its behavior, which in turn has to influence our communication, so there's a loop).
Project 2: Cybernetic Prosthetics
Exploring new relationships between a biological organism- and a machine
This second project was all about expanding on what we had done in the first. We decided to stay in the same team, and started brainstorming...
14/09/18
This Friday, we started thinking about where to go next with our project. We all agreed that we wanted to go further with "plants", but we didn't know which direction to take this subject in yet. Lot and Karlijn both had found some interesting articles, which helped to get us inspired;
- Plant and machine working together: https://vimeo.com/163436492
- On trees growing faster in cities: https://www.mnn.com/earth-matters/wilderness-resources/blogs/urban-trees-growing-faster-rural-trees
We were kind of stuck on where to go next, the articles were interesting, but we couldn't come up with an idea that incorporated a feedback loop (without blatantly ripping of the first video). We set to Googling, and after a while, Karlijn found this video:
- Creating heart-tissue out of spinach leaves: https://www.youtube.com/watch?v=6iUrxGo9gZs
We were still thinking of doing something with plants, and now got a new idea: What if we could somehow combine plants with meat? What if cows grew trees on their back, so their "gasses" get absorbed right away? Or, even better, what if trees grew cows? No, what if trees grew meat, instead of fruit? With this idea, we left for the weekend (during which I photo-shopped a watermelon to illustrate our idea).
17/09/18
Today we went back to our "roots" (Ha Ha). After some e-mail contact with Shailoh, we scrapped the plant-meat idea. We felt that it would be too difficult to make work, because we would have to research the biology of plants and animals in depth, and we all felt that combining meat and plant material, and keeping both alive, is pretty impossible. It just seemed like a little too much. So, we decided to go further with the idea of a plant making choices. We wanted to research if a plant has preferences for certain vibrations (like different kinds of music). There has already been an experiment that proves that plants can grow their roots based on sound:
- Plant-roots follow sound of running water: https://qz.com/959888/a-new-scientific-study-find-that-plant-roots-follow-acoustic-vibes-to-find-a-drink/
To start off, we would all do individual experiments with sound and plant-growth.
The Experiment
I decided to plant three pots of watercress (because that grows quickly). And have two earbuds dug into the soil of two of the pots. One earbud would play Bach, the other Death Metal. I accomplished this by making a custom song in which Bach plays in the left channel, and a Death Metal compilation in the right channel. Then I put this song on my MP3-player, and looped it forever. The third pot didn't have sound at all, just to see if that would make a difference in plant growth. It was sort of my control group. I also made sure to water each pot equally. I did this with a water sprinkler, using it for the same amount of seconds on each pot every day. Here are some pictures I took during the experiment:
My packet of watercress (I bought it once in Poland):
After one day, seeds sprouting (Death Metal sprouts came the highest, followed by Bach, followed by Silence):
At the end of the experiment, after one week, these are the results:
From left to right: Silence, Bach, Death Metal
Though the differences aren't that great, I'd say the Death Metal plants look the healthiest and grew the biggest.
It's also interesting to notice how the roots grew. Here as well, the plants seemed most attracted to the Death Metal sound:
Roots growing on the Death Metal earbud
Roots growing on the Bach earbud
It seems the plants might have had a slight preference for the Death Metal music. Though that would be assuming that they all have the same taste. This experiment made me think of an episode of Mythbusters I once saw:
- Mythbusters, Growing plants with music & talking to them: https://www.youtube.com/watch?v=FhsbM9LxPAk&t=200s
In their experiment, they saw that plants growing WITH sound, preform better than plants growing WITHOUT sound. And of the different music-styles they tried, rock seemed to be the best for plants. There was a pretty big difference between the groups, which would indicate that all the plants (of the same species at least, the Mythbusters tried this with pea plants) share the same taste in music. And, that there is a difference in how a plant grows when it listens to its favourite music, versus silence.
20/09/18
(The experiment is going on in the background.)
Today we started working on a device that could measure a plants preference in music. We know plants send out tiny electrical signals, which you can read with the right equipment. Once again, Mythbusters is good for everything:
- Mythbusters, Can plants feel pain?: https://www.youtube.com/watch?v=fStmk7e9lJo
And of course Ivan has done something similar too!
- Living Machines: https://ivanhenriques.com/works/living-machines/
We wanted to see if plants would give electrical signals, when listening to different styles of music. So we set to coding and using sensors. We were inspired by this video:
- Touché by Nick Arner: https://www.youtube.com/watch?v=ZPsU6U54CRM
It looks like the plant is reacting to touch, and even feeling where it's being touched. So we thought we might be able to make it react to music. With the help of Javier, we tried to recreate the program of Nick Arner, but it didn't work. Turns out you need a different program that communicates with Arduino to get data out of it. Furthermore, it turned out that the program doesn't measure what the plant feels, but detects the electrical loop you create when you touch a leaf. So it's got nothing to do with the plants 'feelings'.
Trying to recreate the program of Nick Arner
Some interesting sites Gavier connected us with:
- https://github.com/damellis/ESP/wiki/%5BExample%5D-Touch%C3%A9-swept-frequency-capacitive-sensing
- https://www.bright.nl/nieuws/artikel/4034676/disney-maakt-elke-plant-aanraakgevoelig
- https://www.nickarner.com/blog/2017/7/8/talking-to-plants-touch%C3%A9-experiments
After this, we went back again to our initial experiment, with Clovis Clematis. Is there another way to measure if a plant likes certain music? Thinking of Clovis, how we had let him grow in different directions, and the article saying plants grow their roots towards the sound of water, we decided to try something similar for this project. We'd design a plant pot, which plays two different music-numbers on each side of the pot. If the roots grow towards sound A, then sound B gets changed. And if the roots then decide to grow towards sound B, sound A gets changed. If the roots keep growing towards sound A, sound B gets changed again and again, until we find a song that's even better than sound A. In this way, the plant can choose its own music. There's a feedback loop!
A design for the pot I drew up.
21/09/18
Today we started making our idea. Together with Lot and Karlijn, I worked on the code. Karlijn also helped Dieke and Koen to get started on the pot. We're making it out of wood. As for the code, we're using MAX7. First, we let the program grab a live image from our webcam. The webcam is pointed at the plant-pot. Then, the program detects whether there's more white on the left, or right side of the image. Since the roots of a plant are white, that way the program can see on which side the most roots are growing. We want to use some sort of see-through, fake "earth", which makes it possible to see all the roots of the plant. The inside of the pot will be black, so the roots stand out even more. Well, when the program has detected on which side the most roots are growing, it will change the music on the other side of the pot (every once a week or so, we programmed a delay on it, because roots don't grow that quickly). And only when the roots grow to the other side of the pot, the music on the first side will change.
This is what that looks like in MAX7:
26/09/18
Today we prepared for the presentation. Together with Koen, I worked on a couple of illustrations for the powerpoint (which Lot and Karlijn were making). Together, we decided on what we were going to say, and who would say what.
The illustrations Koen and I made:
Koen worked on the Gif, and I on the see-through pot
27/09/18
This was the day of our presentation. There were some technical difficulties, but in the end we got it to work. Dieke had made the pot, I had finished the code and brought it on my laptop, and Karlijn brought the see-through, fake "earth". Oh, and I took a little plant to put in the "earth" with me too. We assembled everything beforehand, and then went up to present. Our project looked pretty cool! We got a bunch of compliments from 3rd years. Tbh, I still see some things I'd like to have improved (added webcam, earth more see-through), but for 2 weeks, it's a pretty good result I think.
After the presentation, we got a lot of references from Ivan and Shailoh to look up:
- Eirik Brandal, for inspiration on how to present your electronics. His electronic sculptures are very “spread out”, so you can see each individual part. Almost the opposite of a black box: http://eirikbrandal.com/category/sculptures/
- Sebastian Frisch, ‘Biophonic Garden’ is also a project on how vibrations influence the root growth of plants: http://neural.it/2016/01/sebastian-frisch-biophonic-garden/
- Fedde ten Berge, in ‘Coin|Switch’ visitors can combine different sounds by using various controls. This creates a new soundscape every time: http://www.feddetenberge.nl/coin-switch
- Lisa Park, ‘Eunoia II’ is an artwork about water, sound, and brainwaves: http://www.thelisapark.com/eunoia-ii/
Workshop Machine Choreogeraphy with Joana Chicau
On choreography of machines and organisms
Friday the 5th of October, there was a workshop by Joana Chicau. Joana uses digital interfaces to create "choreography". She sees human elements in digital structures like websites, texts, videos... I mean, we already say a text has a "head" and a "body", so why shouldn't we treat it that way? Joana thinks about human quirks, and tries to recreate them digitally.
Some interesting people who Joanna mentioned:
- William Forsythe: teaching the body things it didn't know before
- Lucinda Childs: occupying public space with "ordinary" movements
- Rudolf von Laban: Important in choreography history, plays a lot with effort. Designed notation system for ballet. --> in reaction to his work: breaking free from the rules (feminism)
Now back to the workshop. To get ourselves warmed-up, we started with a choreography of our own: everybody was moving through the room, following Joana's instructions. Moving quickly, slowly, lying down... That last part had some meditative qualities as well. After this, we split up into groups, and started discussing about choreography, what is, and what isn't choreography. It literally means "writing movement", so is all movement - that has somehow been designed - choreography? I'm not sure if I agree with that, but discussion aside, it was interesting to think about choreography in that way, since it made me open up to more and more possibilities.
The rest of the day, we worked in different groups on a choreography. Inspired by the mix between human elements and technology, our group decided to visualize what it would look like if a computer had a headache. This would become quite challenging, because nobody in our group knew how to code, but in the end we prevailed! :) This was the first time I did anything in processing, it was really fun to get a taste of all the different possibilities that program offers. Our group decided to take a live feed from the webcam of a laptop, and distort that video with processing, in such a way that it'd look like what a headache feels like. With the help of Brigitte (from the interaction station), we made our first code in Processing, woooo!
Dieke programmed the one where the colours are distorted to red and white:
I tried to simulate the feeling of your head being pressed together, which you sometimes experience during a headache. And Dieke went for the "throbbing" sensation, there was also a heartbeat-sound playing from her laptop, as well as the colour reminding you of blood.
It was cool to try to simulate human experiences in machines during this workshop. It's a really unexpected and creative place to start. If I were to go on with this, I'd like to focus more on the movement part of choreography, I'm an animator after all. Making machines really dance, move around... That's something which has my imagination running wild.
Project 3: From device to systems
Opening a 'black box' and reworking its technology
This project was all about getting your hands dirty with technology, and getting a feel for electronics. I decided to dismantle an old, broken phone-set we had at home, and so it began...
08/10/18
My first goal was to figure out what was wrong with the phones. I came to the conclusion that their battery was very dead. When the phone was docked, electricity would go in through the battery, just enough to make the phone display the signal that it was "loading", but not enough to make it do anything else. This is what that looked like:
And a picture of all the lose parts:
To fix the battery issue, I decided to take out the middle man: taking out the batteries, and soldering the power supply directly on to the motherboard power intakes.
But the actual soldering had to wait for tomorrow!
09/10/18
So here was the plan:
And guess what? It worked!
(Also, the pizza box was an integral part to the plan coming together. Jk, it was just so that I could solder on a non-conductive surface, since our kitchen counter is metal.)
But I didn't find the connections stable enough, so I'd end up soldering them directly to the wires coming from the power supply. Which I'd do... the next day:
10/10/18
Today I soldered some more, to make the connections more stable. I also wanted to connect two phones together somehow. So they could call each other, and you could speak in the first one, and hear your own voice back through the second one. Unfortunately, the phones were broken in more ways than one: they couldn't "find" each other anymore, so couldn't call either... Their screens would keep displaying "searching", "searching" (but then in Dutch: "zoeken"). This was what the prototype looked like:
11/10/18
We presented our works today in class. My work didn't really inspire a lot of ideas, but hey, I sort of expected that (since it didn't fully work). But, I had an nice conversation about it with Ivan, which got ME inspired, hahah. He told me that I needed to start thinking about what it is I want to make for my final work (for Digital Craft). We talked a bit about animation, and he mentioned expanded cinema: a more involved way of creating film than just projecting it on a screen. How and what can we add to the experience of film?
Also, back on topic of my phone-hacking, I got some more resources and inspiration to look at:
- Alvin Lucier: I Am Sitting In A Room https://www.youtube.com/watch?v=fAxHlLK3Oyk
- Nacy Holt and Richard Serra: Boomerang https://www.youtube.com/watch?v=8z32JTnRrHc