Difference between revisions of "Stealing From The Museum/thecriminals"

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Revision as of 14:03, 8 September 2015

THE TEAM

Criminal one: Remi Konings
Criminal two: Denise Nedermeijer
Criminal three: Joeke van der Veen
AND Criminal four: Lizet van der Knaap

INITIAL CONCEPT

UPDATE 7 september:
We have two scanning methodes that provides us with data.
1. Words (describing an 2D/3D object by using natural language)
2. Gestures (making use of the automatic gestures during a conversation)

- We want to use the tactic of describing an object as our scanning method. By using the words that you use to describe an object, and match those agains a database of words that represent different shapes, we can recreate a new/copy of the "old" object. Each person will has a different view and everybody things that the essensual part of the object can be something ells. The words they ultimatly choose - will define the new abstract object.

- The other tactic we like to combine is making use of gestures by using a Kinect sensor. The Kinect will detect our natural hand-gestures while we are describing the object. This will translate in the randomness of the painting. Where to put the new shapes. The gestures give guides to the new object.

'The possibility that everybody can describe their own essences of an object, makes the new object far more concentrated. It's a combination of shapes that soly describes the essenence of the object from the viewers perspective.


UPDATE 8 september:

The spectator as information source, by tracking the eye motion and body motion while describing an art piece. Compare the lines that will appear while tracking these motions. This is an visualization of how someone sees an art piece and how he thinks he sees it.

tracking the left hand, the viewer is drawing the art piece in the air. Kinect is capturing the movement and create a sort of a line.

Jep1.jpg

Jep2.jpg

Jep3.jpg

Jep4.jpg

Jep5.jpg

Jep6.jpg


INSPIRATION

NOTIONAL FIELD

The motion of the projected lines is ruled by a simulation, which makes them act like soft ropes, and said motion is influenced by a viewer’s movements as interpreted by a computer that surveys the scene through a video camera.

BRUTE FORCE

Software study as preparation for Brute Force Method, which was generating and auto-publishing images to Tumblr.