Difference between revisions of "DigitalCraftMinor2017"
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== 3rd Year == | == 3rd Year == |
Revision as of 13:56, 30 October 2017
Contents
Minor/3rd Year Theme: How to Be Human
The theme of Digital Craft 2017 is “How to be Human”. Over the next 16 weeks, you will explore how human, inhumane, candid, or uncanny your digital/electronic media can be. The first 8 weeks are dedicated to bi-weekly thematic projects. The last 8 weeks consist of an independent research on a medium of your choice.
Minor Daily Planning
MONDAY
- WORK!
TUESDAY
- WORK!
WEDNESDAY
- WORK!
THURSDAY
- WORK!
FRIDAY
- WORK!
Practice Daily Planning
MONDAY
- MAJOR
TUESDAY
- MAJOR
WEDNESDAY
- START THINKING ABOUT DIGITAL CRAFT
THURSDAY
- DEEP IN DIGITAL CRAFT
FRIDAY
- ALL DAY EXPERIMENTAL DIGITAL CRAFTING
Minor 3rd Year Overview
Study Week | Project | Content |
---|---|---|
1 & 2 | Project 1: On The Body | Exploring bespoke technologies as remediation, adaptions or extensions of the human body. |
3 & 4 | Project 2: Inhuman Factors / Sensitivity Training | DIY Sensor Exploration / Finetuning Sensitivity / Exploring Reactive Materials |
5 & 6 | Project 3: Mind (of) the Machine | Machine Learning Workshop |
Week 7 | Prepare Produce & Polish | Quarter Presentation Prep/ MICA Workshop Prep |
Week 8 | Fall Vacation / DDW MICA Meet Up | Informal drinks with MICA Student |
Week 9 | Quater Exhibition 1-3 + Project 4:International WDKA/MICA Workshop | Quarter Evaluation / Sensitivity Training part II / Public Installation |
Week 10 - 15 | Final Project: The [medium] is Present | How does a material/tool become alive, become animated, become mindful or act human? Produce a work that shows the “presence” of your medium in a clear and determined way. |
Week 16 | Digital Craft Exhibition | Final Minor Evaluation / Party |
Projects
On The Body
Week 1
Each minor is asked to draw a body part. In the intro week assignment that are required to make an artefact that reflects, remediates, adapt or extends the function of their choices part of the body. In a addition to the ‘artefact’, a large scale refined drawing of their human body part and campaign poster for the minor will be displayed in a mini exhibition.
Each third year student becomes a body double for the last two days of the Minor project week to help with the work and exhibition (Thursday & Friday).
Week 2 -
Each minor student will deepen/push their project and put extra attention on refinement and craftsmanship
Each third year will produce a new work inspired by one of the minor projects, but in an explicitly different medium or approach.
Project Schedule
Date | Location | Content | Assignment |
---|---|---|---|
Monday 28 August | Interaction Station 11:00-16:00 | Intro & Launch Project 1: On The Body | Sketch Proposals / Concept Braintorm |
Tuesday 29 August | Interaction Station | On The Body Feedback | Final Sketch / Positioning |
Wednesday 30 August | Independant Study / Stations | Prototyping | Sketch Prototype / Presentation plan |
Thursday 31 August | Interaction Station 10:30 - 12:00
Interaction Station 13:00 - 16:00 De Willem 17:00 - 21:00 |
Digital Craft Launch w/ 3rd years: How to Be Human
Exhibition Planning & Production Autonomous Practice Borrel |
Production of artefacts and posters for On the Body Presentation |
Friday 1 September | Location TBD - 13:00 - 16:00 | On The Body - Digital Craft Project Presentation | first project presentation and introduce Digital Craft Practice/Minor exhibition “How to Be Human” |
Thursday 7 September | Interaction Station 11:00 - 17:00 | Launch Project 2: Sensitivity Training | Sensor Lottery Assignment & Hertzian Tales Reading |
Sensitivity Training
Project Schedule
Date | Location | Content | Assignment |
---|---|---|---|
Thursday 7 September | Interaction Station 11:00 - 17:00 | Launch Project 2: Sensitivity Training | Sensor Assignment & Hertzian Tales Reading |
Tuesday 12 September | |||
Thursday 14 September | |||
Thursday 21 September | Interaction Station 10:30 - 12:30
Interaction Station 13:30 - 16:00
|
|
Mind (of) the Machine
Mind (of) the Machine: exploring the consequences machine learning on the human mind.
Minor
Sanne, Jeanine
Jeroen, Alex
Kenah, Tharim, Susanne
Timo, Jochem, Vera
Philip, Tim
3rd year
Dieke, Koen
Stephanie, Sjoerd
Tutu, Thijs
Marielle, Tom, Chiara
Emiel, Noemi
Project Schedule
Date | Location | Content | Assignment |
---|---|---|---|
Thursday 21 September | Interaction Station 10:30 - 12:30 | Launch Project 3: Mind (of) the Machine |
|
Thursday 21 September | Interaction Station 13:30 - 16:00 | Project 2: Sensitivity Training / [In]Human Factors Presentation | |
Friday 22 September | Interaction Station 13:00 - 14:00 | Artist Talk: An intro to Deep Learning with Arthur Boer and Boris Smeenk | |
Friday 22 September | Interaction Station 14:00 - 17:00 | Reconstructed Memories Workshop |
|
25-29 September | Self Study | Study of [... ] Assignment |
|
Tuesday 26 September | Interaction Station 13:30 - 17:00 | Practice with Tim (Minor Only) |
|
02-05 October | Self Study (3rd year only) | Mind (of) the Machine Booklet |
|
05 October | Interaction Station 13:00 - 16:00 | Project 3: Mind (of) the Machine Presentations |
Workshop/Assignments
Reconstructed Memories Workshop
Groups of 2-3
- Bring in a poignant but pixilated (Lo-fi/censored/blurred/disguised) image that relates personally to the concept of ‘being human’ (per student)
- Run the pixel enhancer algorithm to ‘reconstruct the image’
- Write a 500+ word reflection on the consequences of the ‘reconstructed’ image and the technology behind it. (per group)
Study of [... ] Assignement
Groups of 2-3
- Gather (find/collect/curate/generate) a set of at least 100+ images that fit within a chosen classification/category, which in someway can be considered quintessentially human.
- Write a 250+ reflection on the chosen category and the method of collecting images/data set
- Study the images, order, and make a selection into a visual essay (add a caption to each image.
- Run the data set through the image generator algorithm and produce a few machine generated images to your essay.
Project Deliverables
Minor
A project (object/artwork/installation.....) that explores issues surrounding artificial intelligence
3rd year
A professionally crafted small booklet on the Reconstructed Memories and Study of [... ] assignments
Prepare, Produce, & Polish Week
Date | Location | Content | Assignment |
---|---|---|---|
Tuesday 10 October | Interaction Station 13:00 - 16:00 | Minor Practice Mentoring | |
Thursday 12 October | Interaction Station 10:30 - 12:00 / 13:00 - 16:00 | Planning & Writing Assignment / Individual Mentoring | Written Assignment: What is your craft? (define your discipline, method or approach); What is the position of your practice in relation to newer technologies? |
Unravel the Code International Workshop
Please see the full programme / project page here.
Schedule
Awkward FaceTime
5/10 - 11/10 | Bits of Rotterdam - bits of Baltimore - through the magic of the internet |
---|---|
time and date student arranged | MICA and WDKA Digital Craft students try to sustain a 5 min awkward conversation, knowing that it will make the week much smoother knowing at least one partner student on a face to face basis. There is a strict format for this talk, which can be found below. |
FaceTime Format
To identify your FaceTime partner, please sign up for one of the four projects (as participant 1-6) and contact the corresponding student (i.e if your #1 in Its Complicated on the MICA list, find out who is #1 on the Its Complicated WDKA list…..its a bit complicated, i know).
Please prepare the following to discuss:
- share a love/hate about your current program (of course no bad talking about UTC ;)
- share a memorable photograph where the look on your face fits under the title “ the moment I knew what I wanted to do”.
- show via the webcam a distinguishing facial featured
- take a screenshot of each others faces and upload it to project participant lists on the wiki
The purpose of this pre-meeting is to have the first exchange to be on a peer to peer basis and break the ice before the marathon begins.
Monday 23 October - Meet, Greet, Eat, Show, Tell
Time / Place | Activity |
---|---|
~17:00 (exact TBC) / Blaak Station / Markthall Entrance | Show your face WdKA Students meet MICA |
17:00 – 17:30 / de Appie | BYOB WdKA students have brought the food. MICA brings the drinks? For those of you who want check if non-imported Heineken still tastes horrible, its advised to conceal your bottles “American Style” upon entry to the school (ask WdKA students for advice). |
17:30 – 18:00 / 3e Inberieding | Word of Welcome / A Few Works Jeroen (our super chatty / semi-professinal tap dancing / Digital Craft student) says a few words of welcome, talks briefly about the the Digital Crafters have been doing and show a few mini-projects from this semester. |
18:00 – 19:00 / 4e Inberieding (or in case of a warm sunny miracle — the roof top terrace) | Zes uur! Etenstijd! Vera’s in the kitchen and better not be late |
19:00 – 19:30 | WdKA tour within your workshop groups, explore the school's stations |
after hours | Bitterball’n? Tap-dancing Jeroen also happens to be registered party planner (many talents). He’d be happy to suggest any nighttime activities whatever your scene may be. |
Tuesday 24 October - Strictly Business
Time / Place | Activity |
---|---|
9:30 – 9:45 / De Willem | COFFEEEEEEEEE |
10:00 – 10:30 / Interaction Station | The Briefing Jon what we are doing and why he’s so happy about it. |
10:30 – 11:15 / Interaction Station | Brainstorm Round 1 |
11:15 – 12:00 / Interaction Station | Brainstorm Round 2 |
12:00 – 14:00 / ???? | Mini-Excursion WDKA & MICA students break into groups, lunch somewhere in Rotterdam, and visit a ‘selfie’ worth place. #facesofrotterdam |
14:00 – 14:30 Interaction Station | 20 min foreshadowing w/ Javi - explaining the ins and outs of what comes next |
14:30 – 15:30 / Interaction Station | 20min Foreplay - round-robin practical/unpractical instruction
|
15:30 – 18:00 / Interaction Station | Confidence Building - production of a pre-marathon proof of concpet |
18:00 – 19:00 - De Willem / School Cantine | Lekker Borrelen |
Wednesday 25 October - The Face of Things Marathon
Time / Place | Activity |
---|---|
9:30 – 10:30 / De Willem | Upping the Anti students evaluate their concept prototype sketch out a plan of action |
10:00 – 11:00 / Interaction Station | Face your Mentor Students discussing concept, feasibly, required tech/materials with workshop mentors. |
11:00 – 12:00 / Interaction Station | Facing the Facts Is the idea ideal? Are all parts of your plan ready for production? 1 hour or fact checking, script writing, or resource finding before lunch. |
11:00 – 12:00 / Interaction Station | About Face? A working lunch dedicated to the second thoughts and the doubting thomases. |
13:00 – 16:30 / Interaction Station | FACE OFF MAKE MAKE MAKE MAKE MAKE MAKE MAKE |
16:30 – 17:30 / Blaak Foyer | Drawn out Critique draw out your process, critique your current outcomes, plan for the last push |
17:30 – 20:30 / Interactionstation | Laatste Loodjes |
20:30 – 20:45 / Blaak Foyer & Basement Exhibition Space | Project Delivery bring your project to the exhibition space |
Thursday 26 October - Document
Thursday 26/10 | Blaak Foyer & Basement Exhibition Space |
---|---|
9:00 – 11:00 | Photo/video documentation of results |
11:00 – 12:00 | Walk through of results to WDKA managers/coodinators |
Quarter Evaluation
The Quarter Evaluation will take place in the week after the fall vacation. Schedule coming soon.
Minor Q13 Deliverables
Individual & Group Practice-Based
- An artistic project relating technology and the body
- An artistic work relating to sensors and senses
- An artistic work relating to machines and the mind
Individual Research
- A fully propagated wiki page showing all your findings and contextualising your production
- +/- 1000 words answering: What is your craft? (define your discipline, method or approach); What is the position of your practice in relation to newer technologies?; and what theme you will explore for your Q14 project
- A well-presented sketch illustrating the direction you wish to explore based on one of the three previous projects, within the context of "How To Be Human" (a visual forshadowing of your Q10 proposal)
3rd Year Q9 Deliverables
Individual & Group Practice-Based
- An artefact for/on/or about the body
- A short film showing in the context of (in)human factors
- A small "booklet" exploring the Mind [of] the Machine
Individual Research
- A fully propagated wiki page showing all your findings and contextualising your production
- +/- 1000 words answering: What is your craft? (define your discipline, method or approach); What is the position of your practice in relation to newer technologies?; and what theme you will explore for your Q10 project
- A well-presented sketch illustrating the direction you wish to explore based on one of the three previous projects, within the context of "How To Be Human" (a visual forshadowing of your Q10 proposal)
People
Minor
- ℐⱻℝℴ℮ȵ
- Sanne Schilder
- Philip
- Ilkay
- Jerry Estié
- Naomi
- Vera
- Jeanine
- Jochem
- Suzanne Guitjens
- Tharim Cornelisse
- Timoteo Carbone
- AlexLaman2
- Kenah
- Tim Reuser