Difference between revisions of "Lectures Program"
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− | == | + | === FREE!? === |
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* Historical elements of free and open source software culture | * Historical elements of free and open source software culture | ||
* from free software to open source | * from free software to open source | ||
Line 11: | Line 8: | ||
* Impact of standard copyright and contract laws on networked media | * Impact of standard copyright and contract laws on networked media | ||
* Piracy | * Piracy | ||
− | * Subculture and copyright | + | * Subculture and copyright (memes) |
=== Appropriation and plagiarism in art and design === | === Appropriation and plagiarism in art and design === | ||
+ | * Proto-copyleft art and design practices | ||
+ | * constraint and system art | ||
+ | * aesthetics of participation | ||
+ | * the question of authorshoip | ||
− | + | === The art of Prototyping === | |
− | |||
− | === The art of | ||
* Ready made tools are for ready made solutions | * Ready made tools are for ready made solutions | ||
− | + | * Maps, visualisation and navigation | |
=== Choose your own license === | === Choose your own license === | ||
* free culture and free knowledge licenses | * free culture and free knowledge licenses | ||
− | * fragmentation | + | * fragmentation within free culture and open knowledge |
* license as manifesto | * license as manifesto | ||
* free market | * free market | ||
+ | * towards a rediscovery of public domain | ||
=== Sustainability and commercial strategies === | === Sustainability and commercial strategies === | ||
+ | * The issue with non commercial licenses | ||
+ | * openness and business strategies | ||
=== Community and sustainability === | === Community and sustainability === |
Revision as of 15:27, 22 February 2013
Contents
FREE!?
- Historical elements of free and open source software culture
- from free software to open source
- from FLOSS to free culture and free knowledge
- Free cultural works
You would not download a car
- Impact of standard copyright and contract laws on networked media
- Piracy
- Subculture and copyright (memes)
Appropriation and plagiarism in art and design
- Proto-copyleft art and design practices
- constraint and system art
- aesthetics of participation
- the question of authorshoip
The art of Prototyping
- Ready made tools are for ready made solutions
- Maps, visualisation and navigation
Choose your own license
- free culture and free knowledge licenses
- fragmentation within free culture and open knowledge
- license as manifesto
- free market
- towards a rediscovery of public domain
Sustainability and commercial strategies
- The issue with non commercial licenses
- openness and business strategies
Community and sustainability
- sharing is caring
- activism and social awareness
- DIY, DIWO and DITO
- crowdfunding and the commons
The ethics of design
- open data
- credits
- manipulation
- defcad