UNRVL9-Project2

From DigitalCraft_Wiki
Revision as of 12:16, 16 October 2020 by EzraBabski (talk | contribs)
Jump to navigation Jump to search
Giphy-gradient1.gif
Giphy-gradient1.gif
Giphy-gradient1.gif
Giphy-gradient1.gif
Giphy-gradient1.gif
Giphy-gradient1.gif
Giphy-gradient1.gif
Giphy-gradient1.gif
Giphy-gradient1.gif
Giphy-gradient1.gif
Giphy-gradient1.gif
Giphy-gradient1.gif
Giphy-gradient1.gif
Giphy-gradient1.gif
Giphy-gradient1.gif
Giphy-gradient1.gif
Giphy-gradient1.gif
Giphy-gradient1.gif
Giphy-gradient1.gif
Giphy-gradient1.gif
Giphy-gradient1.gif
Giphy-gradient1.gif
Giphy-gradient1.gif
Giphy-gradient1.gif
Giphy-gradient1.gif
Giphy-gradient1.gif
Giphy-gradient1.gif
Giphy-gradient1.gif
Giphy-gradient1.gif
Giphy-gradient1.gif

Group 2



Fluidity of Presence: Ways of Being Together in the Digital Age

Can we communicate the complex experience of presence and absence, nearness and distance that is a feature of embodied existence (in short, the spectrum of "being together") by designing hybrid analogue/digital technologies that eschew stale binaries of online/offline connection?



Marit-poster2.jpg