User:Jeanine Verloop/minor onthebody

From DigitalCraft_Wiki
Jump to navigation Jump to search




balance





PEOPLE

ALEX LAMAN
Major // illustration
PAGE ALEX


ALKENAH WANSING
Major // graphic design
PAGE ALKENAH


JEANINE VERLOOP
Major // illustration
PAGE JEANINE

BODYPARTS

Jeanine: EARS
Alkenah: LEG
Alex: CENTER OF GRAVITY

DEVELOPMENT

As body parts, we chose the ear, the center of mass and the leg. Those things have in common that they can create and restore balance. As a human, we have to learn how to balance ourselves. From an early age, we play with imbalance as a learning mechanism.

Quickly we became inspired by the idea of creating a machine that replicates balance and imbalance at the same time. To find your balance you have to be unbalanced at first. Through mathematical equations, we tried to find a formula to recreate the balance but still giving space to the object to be imbalanced.

Jeanine-alkenah-alex minor balance 1.jpg

Jeanine-alkenah-alex minor balance 2.jpg

Jeanine-alkenah-alex minor balance 3.jpg

Jeanine-alkenah-alex minor balance 6.png

Jeanine-alkenah-alex minor balance 4.png

Jeanine-alkenah-alex minor balance 5.png


We lost ourselves a bit in building just a cool balancing machine. There was no deeper layer, we lost sight of the human aspect. On thursday the third years helped us a lot with our tunnel vision. On of them mentioned a project where they played with perception. They filmed an unbalanced surface from above while placing objects on it.

So we let go of building a man made balance, instead we wanted to play with the perfect balance and gravity.

In our head it would be cool to make prints of the routes materials would take on unbalanced surfaces. Because there was little time to lose we decided just build something. Jeanine headed to the wood station to make a round surface with a deepened edge (so stuff wouldn't fall of) an Alkenah went to get other materials. When the table surface was made we got back together to discuss how to present this. At this point we still had the idea of tracking objects in paint on the surface.

We grabbed the top part of the trash bin and started placing stuff on the table to see what happend. We found out that people really liked doing that, placing and removing objects. People started working togehter to place object, discussing and agreeiing about never set rules.

Still we had to frame it more. Wat was the significance of the objects on the table? For instance; the contents of someones bag or just randomn stuff makes a great difference. Tim or Jon (?) had a great suggestion to place drinks on the table. Balance and alcohol is -as we all have experienced- connected. With placing beer on the table people would have to interact and drink together to prevent the table from tipping.

BEER BALANCE

We took a few steps back from the mathematics and tried to incorporate the human aspect more. We made a table which is perfectly balanced in itself. With placing beer we created unbalance and restored it.Taking one beer creates unbalance, you have to find a partner and make an agreement how to proceed.

VISUAL RESULTS

NEXT

LINKS

[Machines that Almost Fall Over]