Difference between revisions of "Courses/Essential tools for digital publishing"
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== Instructor == | == Instructor == | ||
André Castro, | André Castro, | ||
== other possible instructors == | == other possible instructors == | ||
Lucia Dossin, Arjen Suiker | Lucia Dossin, Arjen Suiker | ||
== Station == | == Station == | ||
Publication Station | Publication Station | ||
== About == | == About == | ||
This course will introduce participants to the | This course will introduce participants to the tools fundamental for the creation of digital publications, namely HTML (content and structure), CSS (style), Javascript (interaction). | ||
For anyone interested in developing digital publications, being them in the form of a website or an ebook (EPUB), this set of tools is a must. | |||
Because no technology exists in the void the historical context and cultural significance of these tools will | Because no technology exists in the void, the historical context and cultural significance of these tools will constitute important points of reference for the course, with examples of Internet art and other experimental browser-based works, being frequently presented. | ||
At each session participants will develop simple prototypes that put into practice the subject presented. | |||
And as a long term goal participants will be asked to create an experimental browser-based work, that can be anything but a typical webpage. Possible outcomes might take the form of browser-based generative posters, VJing tools, a sound sampler or synthesizers, animations, to mention just a few examples. | |||
The participation in this course it is important for the following kwartaal' s course dedicate to [[Courses/ | The participation in this course it is important for the following kwartaal' s course dedicate to [[Courses/Hybrid Publishing|Hybrid Publishing]], where participants will be introduced to methods for creating a publication with multiple outputs. | ||
== Planning == | == Planning == | ||
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== Course Goals == | == Course Goals == | ||
By the end of this course participants should have developed an understanding | By the end of this course participants should have developed an understanding and familiarity with: | ||
* The fundamental tool-set | * The fundamental tool-set for digital publishing: HTML (content and structure), CSS (style), Javascript (interaction), which will allow them to work expressively and inventively with media such as ebooks and websites. | ||
* Web's history | * Web's history and its conception as an interlinked documentation system, that exists within the Internet network, and of relevant experimental browser-based art works | ||
* the steps necessary to create a website from scratch and explore the potential of this medium | * the steps necessary to create a website from scratch, or alter an existing onem and explore the potential of this medium. | ||
==Previous Publication Station's courses on digital publishing tools== | ==Previous Publication Station's courses on digital publishing tools== | ||
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== For whom == | == For whom == | ||
Graphic Design students or anyone | Graphic Design students or anyone who wants to become familiar with the essential tools for the creation of websites and e-books. | ||
http://artfcity.com/wp-content/uploads/2012/12/large.jpg | http://artfcity.com/wp-content/uploads/2012/12/large.jpg |
Revision as of 12:18, 25 June 2015
PROPOSAL
Course Description
Title
Essential Tools for Digital Publishing
Instructor
André Castro,
other possible instructors
Lucia Dossin, Arjen Suiker
Station
Publication Station
About
This course will introduce participants to the tools fundamental for the creation of digital publications, namely HTML (content and structure), CSS (style), Javascript (interaction). For anyone interested in developing digital publications, being them in the form of a website or an ebook (EPUB), this set of tools is a must.
Because no technology exists in the void, the historical context and cultural significance of these tools will constitute important points of reference for the course, with examples of Internet art and other experimental browser-based works, being frequently presented. At each session participants will develop simple prototypes that put into practice the subject presented. And as a long term goal participants will be asked to create an experimental browser-based work, that can be anything but a typical webpage. Possible outcomes might take the form of browser-based generative posters, VJing tools, a sound sampler or synthesizers, animations, to mention just a few examples.
The participation in this course it is important for the following kwartaal' s course dedicate to Hybrid Publishing, where participants will be introduced to methods for creating a publication with multiple outputs.
Planning
- length: 1 kwartaal
- sessions per week: 1 session per week
- duration of each session: 3 hours
Course Goals
By the end of this course participants should have developed an understanding and familiarity with:
- The fundamental tool-set for digital publishing: HTML (content and structure), CSS (style), Javascript (interaction), which will allow them to work expressively and inventively with media such as ebooks and websites.
- Web's history and its conception as an interlinked documentation system, that exists within the Internet network, and of relevant experimental browser-based art works
- the steps necessary to create a website from scratch, or alter an existing onem and explore the potential of this medium.
Previous Publication Station's courses on digital publishing tools
For whom
Graphic Design students or anyone who wants to become familiar with the essential tools for the creation of websites and e-books.