User:Jeanine Verloop/minor q14 research

From DigitalCraft_Wiki
Jump to navigation Jump to search



>>> research <<<

echo chamber

QUARTER 14

research
experiments
RESULTS



Collaborators

THARIM CORNELISSE
Major // illustration
PAGE THARIM


JEANINE VERLOOP
Major // illustration
PAGE JEANINE


Forward/Introduction

(tell us about yourself and your practice)


Abstract

(in 250 words or less, explain the essence of your research project)

In sharing our voices, the physical and the abstract, we search for echoes of ourselves. We locate our position through bouncing our thoughts on fellow people. In this landscape a truth is created when enough people say so. Things are not to be understood, but to be believed.

Social media is getting more and more accurate in showing you what you want and believe. It creeps us out because there is no physical explanation. People are feeling watched and not save. And so we gather around the campfire, telling stories of the modern boogieman lurking in the shadows of our devices, spying and gathering information. Creating and corrupting our echoes.

In light of this we created several, tactile and understandable, devices which confirm specific allegations against social media.


Central Question

(state your research question)

What is the echo chamber and how do humans react to it?
What is this fear we have for the echo chamber.
Why does the virtual echo chamber frighten us?
How did we become afraid of the echo chamber
How do we cope with our distrust of the echo chamber

Echtheid of aannemelijkheid van het probleem
conformation fright
Zoeken naar een echo die ons bevestigd

How are the elements of the echo chamber crafted
How do we navigate the echo chamber

What is the consequence of living in the echo chamber?

How is ... affecting ... in the echo chamber?
What are ... of those suffering/affected/influenced (>>) by the echo chamber, and how ... How are ... experiencing or addressing privacy issues caused by ... , and
What is the relationship between ... and ... in ...
How can ... be effectively adressed?

Relevance of the Topic

(why is this worth pursuing? explain the urgency of your project)
The echo chamber is something that has always existed. Everything around you is a reaction on your own behaviour, taste, opinion and values. But with the arrival of the internet the echo chamber has taken a new form. The virtual echo chamber is something new, not because it exists on your computer, but because the virtual echo chamber is very visible and also brought to existence by others than yourself.
All of the sudden all the things you say and do get magnified and analysed by algorithms, or we feel like they do, and we can see this as direct reaction on our screens.


Hypothesis

(what do you think will happen or what will the effect be of your work?)


Research Approach

(how do you define and design your research? what activities/approaches/methods will you pursue while conducting your research?)

The subject is very actual. There are hundreds of news articles to read about it, and thousand times more individual opinions to find on the internet. All of these sources were valuable to us to form our own opinion and to make a sketch of the human reaction to the echo chamber.

Key References

(how does your work relate to contemporary makers? what a key analogues/works of inspiration?)


Literature

(what texts will/can support this investigation?)

RESONANT BODIES VOICES MEMORIES - Johanna Biľak

Experiments

(what are you going to test out and why)


Insights from Experimentation

(what have you pulled from your hands on practice based research?)


Artistic/Design Principles

(what is your own criteria for designing?)


Artistic/Design Proposal

(what do you propose to make)


Realised work

(what did you actually make)


Final Conclusions

(what was the point? what do you take away?)


Bibliography

(what did you reference in this text (other texts, images, films, exhibitions)? Remember to use proper in-text citing!!!!!!!!!!

Click to see reference edit [1]

  1. Yaron Koren, Working with Mediawiki, p. 2 website